Struct winapi::um::d3d11sdklayers::ID3D11Debug
source · #[repr(C)]pub struct ID3D11Debug {
pub lpVtbl: *const ID3D11DebugVtbl,
}
Fields§
§lpVtbl: *const ID3D11DebugVtbl
#[repr(C)]pub struct ID3D11Debug {
pub lpVtbl: *const ID3D11DebugVtbl,
}
lpVtbl: *const ID3D11DebugVtbl