Struct winapi::um::d2d1effectauthor::ID2D1RenderInfo
source · #[repr(C)]pub struct ID2D1RenderInfo {
pub lpVtbl: *const ID2D1RenderInfoVtbl,
}
Fields§
§lpVtbl: *const ID2D1RenderInfoVtbl
#[repr(C)]pub struct ID2D1RenderInfo {
pub lpVtbl: *const ID2D1RenderInfoVtbl,
}
lpVtbl: *const ID2D1RenderInfoVtbl