Struct winapi::um::d2d1::ID2D1GeometrySink
source · #[repr(C)]pub struct ID2D1GeometrySink {
pub lpVtbl: *const ID2D1GeometrySinkVtbl,
}
Fields§
§lpVtbl: *const ID2D1GeometrySinkVtbl
Implementations§
source§impl ID2D1GeometrySink
impl ID2D1GeometrySink
pub unsafe fn AddLine(&self, point: D2D1_POINT_2F)
pub unsafe fn AddBezier(&self, bezier: *const D2D1_BEZIER_SEGMENT)
pub unsafe fn AddQuadraticBezier(
&self,
bezier: *const D2D1_QUADRATIC_BEZIER_SEGMENT
)
pub unsafe fn AddQuadraticBeziers(
&self,
beziers: *const D2D1_QUADRATIC_BEZIER_SEGMENT,
beziersCount: UINT32
)
pub unsafe fn AddArc(&self, arc: *const D2D1_ARC_SEGMENT)
Methods from Deref<Target = ID2D1SimplifiedGeometrySink>§
pub unsafe fn SetFillMode(&self, fillMode: D2D1_FILL_MODE)
pub unsafe fn SetSegmentFlags(&self, vertexFlags: D2D1_PATH_SEGMENT)
pub unsafe fn BeginFigure(
&self,
startPoint: D2D1_POINT_2F,
figureBegin: D2D1_FIGURE_BEGIN
)
pub unsafe fn AddLines(&self, points: *const D2D1_POINT_2F, pointsCount: UINT32)
pub unsafe fn AddBeziers(
&self,
beziers: *const D2D1_BEZIER_SEGMENT,
beziersCount: UINT32
)
pub unsafe fn EndFigure(&self, figureEnd: D2D1_FIGURE_END)
pub unsafe fn Close(&self) -> HRESULT
Methods from Deref<Target = IUnknown>§
Trait Implementations§
source§impl Deref for ID2D1GeometrySink
impl Deref for ID2D1GeometrySink
§type Target = ID2D1SimplifiedGeometrySink
type Target = ID2D1SimplifiedGeometrySink
The resulting type after dereferencing.
source§fn deref(&self) -> &ID2D1SimplifiedGeometrySink
fn deref(&self) -> &ID2D1SimplifiedGeometrySink
Dereferences the value.