Struct winapi::d2d1::ID2D1StrokeStyle [] [src]

pub struct ID2D1StrokeStyle {
    pub lpVtbl: *const ID2D1StrokeStyleVtbl,
}

Fields

lpVtbl: *const ID2D1StrokeStyleVtbl

Methods

impl ID2D1StrokeStyle
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unsafe fn GetStartCap(&mut self) -> D2D1_CAP_STYLE

unsafe fn GetEndCap(&mut self) -> D2D1_CAP_STYLE

unsafe fn GetDashCap(&mut self) -> D2D1_CAP_STYLE

unsafe fn GetMiterLimit(&mut self) -> FLOAT

unsafe fn GetLineJoin(&mut self) -> D2D1_LINE_JOIN

unsafe fn GetDashOffset(&mut self) -> FLOAT

unsafe fn GetDashStyle(&mut self) -> D2D1_DASH_STYLE

unsafe fn GetDashesCount(&mut self) -> UINT32

unsafe fn GetDashes(&mut self, dashes: *mut FLOAT, dashesCount: UINT32)

Methods from Deref<Target=ID2D1Resource>

unsafe fn GetFactory(&mut self, factory: *mut *mut ID2D1Factory)

Trait Implementations

impl Debug for ID2D1StrokeStyle
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Deref for ID2D1StrokeStyle
[src]

type Target = ID2D1Resource

The resulting type after dereferencing

fn deref(&self) -> &ID2D1Resource

The method called to dereference a value

impl DerefMut for ID2D1StrokeStyle
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fn deref_mut(&mut self) -> &mut ID2D1Resource

The method called to mutably dereference a value