Struct winapi::d3d9types::D3DPRESENT_PARAMETERS
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pub struct D3DPRESENT_PARAMETERS { pub BackBufferWidth: UINT, pub BackBufferHeight: UINT, pub BackBufferFormat: D3DFORMAT, pub BackBufferCount: UINT, pub MultiSampleType: D3DMULTISAMPLE_TYPE, pub MultiSampleQuality: DWORD, pub SwapEffect: D3DSWAPEFFECT, pub hDeviceWindow: HWND, pub Windowed: BOOL, pub EnableAutoDepthStencil: BOOL, pub AutoDepthStencilFormat: D3DFORMAT, pub Flags: DWORD, pub FullScreen_RefreshRateInHz: UINT, pub PresentationInterval: UINT, }
Fields
BackBufferWidth: UINT
BackBufferHeight: UINT
BackBufferFormat: D3DFORMAT
BackBufferCount: UINT
MultiSampleType: D3DMULTISAMPLE_TYPE
MultiSampleQuality: DWORD
SwapEffect: D3DSWAPEFFECT
hDeviceWindow: HWND
Windowed: BOOL
EnableAutoDepthStencil: BOOL
AutoDepthStencilFormat: D3DFORMAT
Flags: DWORD
FullScreen_RefreshRateInHz: UINT
PresentationInterval: UINT
Trait Implementations
impl Debug for D3DPRESENT_PARAMETERS
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impl Copy for D3DPRESENT_PARAMETERS
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impl Clone for D3DPRESENT_PARAMETERS
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fn clone(&self) -> D3DPRESENT_PARAMETERS
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more