Struct winapi::d3d9::IDirect3DBaseTexture9 [] [src]

pub struct IDirect3DBaseTexture9 {
    pub lpVtbl: *const IDirect3DBaseTexture9Vtbl,
}

Fields

lpVtbl: *const IDirect3DBaseTexture9Vtbl

Methods

impl IDirect3DBaseTexture9
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unsafe fn SetLOD(&mut self, LODNew: DWORD) -> DWORD

unsafe fn GetLOD(&mut self) -> DWORD

unsafe fn GetLevelCount(&mut self) -> DWORD

unsafe fn SetAutoGenFilterType(&mut self, FilterType: D3DTEXTUREFILTERTYPE) -> HRESULT

unsafe fn GetAutoGenFilterType(&mut self) -> D3DTEXTUREFILTERTYPE

unsafe fn GenerateMipSubLevels(&mut self)

Methods from Deref<Target=IDirect3DResource9>

unsafe fn GetDevice(&mut self, ppDevice: *mut *mut IDirect3DDevice9) -> HRESULT

unsafe fn SetPrivateData(&mut self, refguid: *const GUID, pData: *const VOID, SizeOfData: DWORD, Flags: DWORD) -> HRESULT

unsafe fn GetPrivateData(&mut self, refguid: *const GUID, pData: *mut VOID, pSizeOfData: *mut DWORD) -> HRESULT

unsafe fn FreePrivateData(&mut self, refguid: *const GUID) -> HRESULT

unsafe fn SetPriority(&mut self, PriorityNew: DWORD) -> DWORD

unsafe fn GetPriority(&mut self) -> DWORD

unsafe fn PreLoad(&mut self)

unsafe fn GetType(&mut self) -> D3DRESOURCETYPE

Trait Implementations

impl Debug for IDirect3DBaseTexture9
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Deref for IDirect3DBaseTexture9
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type Target = IDirect3DResource9

The resulting type after dereferencing

fn deref(&self) -> &IDirect3DResource9

The method called to dereference a value

impl DerefMut for IDirect3DBaseTexture9
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fn deref_mut(&mut self) -> &mut IDirect3DResource9

The method called to mutably dereference a value