Struct winapi::d3d9types::D3DDEVINFO_D3D9INTERFACETIMINGS
[−]
[src]
pub struct D3DDEVINFO_D3D9INTERFACETIMINGS { pub WaitingForGPUToUseApplicationResourceTimePercent: FLOAT, pub WaitingForGPUToAcceptMoreCommandsTimePercent: FLOAT, pub WaitingForGPUToStayWithinLatencyTimePercent: FLOAT, pub WaitingForGPUExclusiveResourceTimePercent: FLOAT, pub WaitingForGPUOtherTimePercent: FLOAT, }
Fields
WaitingForGPUToUseApplicationResourceTimePercent: FLOAT
WaitingForGPUToAcceptMoreCommandsTimePercent: FLOAT
WaitingForGPUToStayWithinLatencyTimePercent: FLOAT
WaitingForGPUExclusiveResourceTimePercent: FLOAT
WaitingForGPUOtherTimePercent: FLOAT
Trait Implementations
impl Debug for D3DDEVINFO_D3D9INTERFACETIMINGS
[src]
impl Copy for D3DDEVINFO_D3D9INTERFACETIMINGS
[src]
impl Clone for D3DDEVINFO_D3D9INTERFACETIMINGS
[src]
fn clone(&self) -> D3DDEVINFO_D3D9INTERFACETIMINGS
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more