[][src]Struct winapi::um::dcomp::IDCompositionDevice2

#[repr(C)]pub struct IDCompositionDevice2 {
    pub lpVtbl: *const IDCompositionDevice2Vtbl,
}

Fields

lpVtbl: *const IDCompositionDevice2Vtbl

Implementations

impl IDCompositionDevice2[src]

pub unsafe fn Commit(&self) -> HRESULT[src]

pub unsafe fn WaitForCommitCompletion(&self) -> HRESULT[src]

pub unsafe fn GetFrameStatistics(
    &self,
    statistics: *mut DCOMPOSITION_FRAME_STATISTICS
) -> HRESULT
[src]

pub unsafe fn CreateVisual(
    &self,
    visual: *mut *mut IDCompositionVisual2
) -> HRESULT
[src]

pub unsafe fn CreateSurfaceFactory(
    &self,
    renderingDevice: *const IUnknown,
    surfaceFactory: *mut *mut IDCompositionSurfaceFactory
) -> HRESULT
[src]

pub unsafe fn CreateSurface(
    &self,
    width: UINT,
    height: UINT,
    pixelFormat: DXGI_FORMAT,
    alphaMode: DXGI_ALPHA_MODE,
    surface: *mut *mut IDCompositionSurface
) -> HRESULT
[src]

pub unsafe fn CreateVirtualSurface(
    &self,
    initialWidth: UINT,
    initialHeight: UINT,
    pixelFormat: DXGI_FORMAT,
    alphaMode: DXGI_ALPHA_MODE,
    virtualSurface: *mut *mut IDCompositionVirtualSurface
) -> HRESULT
[src]

pub unsafe fn CreateTranslateTransform(
    &self,
    translateTransform: *mut *mut IDCompositionTranslateTransform
) -> HRESULT
[src]

pub unsafe fn CreateScaleTransform(
    &self,
    scaleTransform: *mut *mut IDCompositionScaleTransform
) -> HRESULT
[src]

pub unsafe fn CreateRotateTransform(
    &self,
    rotateTransform: *mut *mut IDCompositionRotateTransform
) -> HRESULT
[src]

pub unsafe fn CreateSkewTransform(
    &self,
    skewTransform: *mut *mut IDCompositionSkewTransform
) -> HRESULT
[src]

pub unsafe fn CreateMatrixTransform(
    &self,
    matrixTransform: *mut *mut IDCompositionMatrixTransform
) -> HRESULT
[src]

pub unsafe fn CreateTransformGroup(
    &self,
    transforms: *const *const IDCompositionTransform,
    elements: UINT,
    transformGroup: *mut *mut IDCompositionTransform
) -> HRESULT
[src]

pub unsafe fn CreateTranslateTransform3D(
    &self,
    translateTransform3D: *mut *mut IDCompositionTranslateTransform3D
) -> HRESULT
[src]

pub unsafe fn CreateScaleTransform3D(
    &self,
    scaleTransform3D: *mut *mut IDCompositionScaleTransform3D
) -> HRESULT
[src]

pub unsafe fn CreateRotateTransform3D(
    &self,
    rotateTransform3D: *mut *mut IDCompositionRotateTransform3D
) -> HRESULT
[src]

pub unsafe fn CreateMatrixTransform3D(
    &self,
    matrixTransform3D: *mut *mut IDCompositionMatrixTransform3D
) -> HRESULT
[src]

pub unsafe fn CreateTransform3DGroup(
    &self,
    transforms3D: *const *const IDCompositionTransform3D,
    elements: UINT,
    transform3DGroup: *mut *mut IDCompositionTransform3D
) -> HRESULT
[src]

pub unsafe fn CreateEffectGroup(
    &self,
    effectGroup: *mut *mut IDCompositionEffectGroup
) -> HRESULT
[src]

pub unsafe fn CreateRectangleClip(
    &self,
    clip: *mut *mut IDCompositionRectangleClip
) -> HRESULT
[src]

pub unsafe fn CreateAnimation(
    &self,
    animation: *mut *mut IDCompositionAnimation
) -> HRESULT
[src]

Methods from Deref<Target = IUnknown>

pub unsafe fn QueryInterface(
    &self,
    riid: REFIID,
    ppvObject: *mut *mut c_void
) -> HRESULT
[src]

pub unsafe fn AddRef(&self) -> ULONG[src]

pub unsafe fn Release(&self) -> ULONG[src]

Trait Implementations

impl Deref for IDCompositionDevice2[src]

type Target = IUnknown

The resulting type after dereferencing.

impl Interface for IDCompositionDevice2[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.