[−][src]Constant winapi::um::d3d10shader::D3D10_SHADER_FORCE_PS_SOFTWARE_NO_OPT
pub const D3D10_SHADER_FORCE_PS_SOFTWARE_NO_OPT: UINT = 1 << 7; // 128u32
pub const D3D10_SHADER_FORCE_PS_SOFTWARE_NO_OPT: UINT = 1 << 7; // 128u32