[][src]Module winapi::um::d3d10shader

Structs

D3D10_SHADER_DESC
D3D10_SHADER_BUFFER_DESC
D3D10_SHADER_VARIABLE_DESC
D3D10_SHADER_TYPE_DESC
D3D10_SHADER_INPUT_BIND_DESC
D3D10_SIGNATURE_PARAMETER_DESC
ID3D10ShaderReflectionTypeVtbl
ID3D10ShaderReflectionType
ID3D10ShaderReflectionVariableVtbl
ID3D10ShaderReflectionVariable
ID3D10ShaderReflectionConstantBufferVtbl
ID3D10ShaderReflectionConstantBuffer
ID3D10ShaderReflectionVtbl
ID3D10ShaderReflection

Constants

D3D10_SHADER_DEBUG
D3D10_SHADER_SKIP_VALIDATION
D3D10_SHADER_SKIP_OPTIMIZATION
D3D10_SHADER_PACK_MATRIX_ROW_MAJOR
D3D10_SHADER_PACK_MATRIX_COLUMN_MAJOR
D3D10_SHADER_PARTIAL_PRECISION
D3D10_SHADER_FORCE_VS_SOFTWARE_NO_OPT
D3D10_SHADER_FORCE_PS_SOFTWARE_NO_OPT
D3D10_SHADER_NO_PRESHADER
D3D10_SHADER_AVOID_FLOW_CONTROL
D3D10_SHADER_PREFER_FLOW_CONTROL
D3D10_SHADER_ENABLE_STRICTNESS
D3D10_SHADER_ENABLE_BACKWARDS_COMPATIBILITY
D3D10_SHADER_IEEE_STRICTNESS
D3D10_SHADER_WARNINGS_ARE_ERRORS
D3D10_SHADER_RESOURCES_MAY_ALIAS
D3D10_ENABLE_UNBOUNDED_DESCRIPTOR_TABLES
D3D10_ALL_RESOURCES_BOUND
D3D10_SHADER_FLAGS2_FORCE_ROOT_SIGNATURE_LATEST
D3D10_SHADER_FLAGS2_FORCE_ROOT_SIGNATURE_1_0
D3D10_SHADER_FLAGS2_FORCE_ROOT_SIGNATURE_1_1
D3D10_SHADER_OPTIMIZATION_LEVEL0
D3D10_SHADER_OPTIMIZATION_LEVEL1
D3D10_SHADER_OPTIMIZATION_LEVEL2
D3D10_SHADER_OPTIMIZATION_LEVEL3
IID_ID3D10ShaderReflectionType
IID_ID3D10ShaderReflectionVariable
IID_ID3D10ShaderReflectionConstantBuffer
IID_ID3D10ShaderReflection

Type Definitions

D3D10_SHADER_MACRO
D3D10_SHADER_VARIABLE_CLASS
D3D10_SHADER_VARIABLE_FLAGS
D3D10_SHADER_VARIABLE_TYPE
D3D10_SHADER_INPUT_FLAGS
D3D10_SHADER_INPUT_TYPE
D3D10_SHADER_CBUFFER_FLAGS
D3D10_CBUFFER_TYPE
D3D10_NAME
D3D10_RESOURCE_RETURN_TYPE
D3D10_REGISTER_COMPONENT_TYPE
D3D10_INCLUDE_TYPE
ID3D10Include
LPD3D10_SHADER_MACRO
LPD3D10_SHADER_VARIABLE_CLASS
LPD3D10_SHADER_VARIABLE_FLAGS
LPD3D10_SHADER_VARIABLE_TYPE
LPD3D10_SHADER_INPUT_FLAGS
LPD3D10_SHADER_INPUT_TYPE
LPD3D10_SHADER_CBUFFER_FLAGS
LPD3D10_CBUFFER_TYPE
LPD3D10INCLUDE
LPD3D10SHADERREFLECTIONTYPE
LPD3D10SHADERREFLECTIONVARIABLE
LPD3D10SHADERREFLECTIONCONSTANTBUFFER
LPD3D10SHADERREFLECTION