[−][src]Struct winapi::um::d2d1::ID2D1RenderTargetVtbl
Fields
parent: ID2D1ResourceVtbl
CreateBitmap: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, size: D2D1_SIZE_U, srcData: *const c_void, pitch: UINT32, bitmapProperties: *const D2D1_BITMAP_PROPERTIES, bitmap: *mut *mut ID2D1Bitmap) -> HRESULT
CreateBitmapFromWicBitmap: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, wicBitmapSource: *mut IWICBitmapSource, bitmapProperties: *const D2D1_BITMAP_PROPERTIES, bitmap: *mut *mut ID2D1Bitmap) -> HRESULT
CreateBitmapBrush: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, bitmap: *mut ID2D1Bitmap, bitmapBrushProperties: *const D2D1_BITMAP_BRUSH_PROPERTIES, brushProperties: *const D2D1_BRUSH_PROPERTIES, bitmapBrush: *mut *mut ID2D1BitmapBrush) -> HRESULT
CreateSolidColorBrush: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, color: *const D2D1_COLOR_F, brushProperties: *const D2D1_BRUSH_PROPERTIES, solidColorBrush: *mut *mut ID2D1SolidColorBrush) -> HRESULT
CreateGradientStopCollection: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, gradientStops: *const D2D1_GRADIENT_STOP, gradientStopsCount: UINT32, colorInterpolationGamma: D2D1_GAMMA, extendMode: D2D1_EXTEND_MODE, gradientStopCollection: *mut *mut ID2D1GradientStopCollection) -> HRESULT
CreateLinearGradientBrush: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, linearGradientBrushProperties: *const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES, brushProperties: *const D2D1_BRUSH_PROPERTIES, gradientStopCollection: *mut ID2D1GradientStopCollection, linearGradientBrush: *mut *mut ID2D1LinearGradientBrush) -> HRESULT
CreateRadialGradientBrush: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, radialGradientBrushProperties: *const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES, brushProperties: *const D2D1_BRUSH_PROPERTIES, gradientStopCollection: *mut ID2D1GradientStopCollection, radialGradientBrush: *mut *mut ID2D1RadialGradientBrush) -> HRESULT
CreateCompatibleRenderTarget: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, desiredSize: *const D2D1_SIZE_F, desiredPixelSize: *const D2D1_SIZE_U, desiredFormat: *const D2D1_PIXEL_FORMAT, options: D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS, bitmapRenderTarget: *mut *mut ID2D1BitmapRenderTarget) -> HRESULT
CreateLayer: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, size: *const D2D1_SIZE_F, layer: *mut *mut ID2D1Layer) -> HRESULT
CreateMesh: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, mesh: *mut *mut ID2D1Mesh) -> HRESULT
DrawLine: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, point0: D2D1_POINT_2F, point1: D2D1_POINT_2F, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStype: *mut ID2D1StrokeStyle)
DrawRectangle: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, rect: *const D2D1_RECT_F, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle)
FillRectangle: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, rect: *const D2D1_RECT_F, brush: *mut ID2D1Brush)
DrawRoundedRectangle: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, roundedRect: *const D2D1_ROUNDED_RECT, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle)
FillRoundedRectangle: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, roundedRect: *const D2D1_ROUNDED_RECT, brush: *mut ID2D1Brush)
DrawEllipse: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, ellipse: *const D2D1_ELLIPSE, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle)
FillEllipse: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, ellipse: *const D2D1_ELLIPSE, brush: *mut ID2D1Brush)
DrawGeometry: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, geometry: *mut ID2D1Geometry, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle)
FillGeometry: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, geometry: *mut ID2D1Geometry, brush: *mut ID2D1Brush, opacityBrush: *mut ID2D1Brush)
FillMesh: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, mesh: *mut ID2D1Mesh, brush: *const ID2D1Brush)
FillOpacityMask: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, opacityMask: *mut ID2D1Bitmap, brush: *mut ID2D1Brush, content: D2D1_OPACITY_MASK_CONTENT, destinationRectangle: *const D2D1_RECT_F, sourceRectangle: *const D2D1_RECT_F)
DrawBitmap: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, bitmap: *mut ID2D1Bitmap, destinationRectangle: *const D2D1_RECT_F, opacity: FLOAT, interpolationMode: D2D1_BITMAP_INTERPOLATION_MODE, sourceRectangle: *const D2D1_RECT_F)
DrawText: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, string: *const WCHAR, stringLength: UINT32, textFormat: *mut IDWriteTextFormat, layoutRect: *const D2D1_RECT_F, defaultForegroundBrush: *mut ID2D1Brush, options: D2D1_DRAW_TEXT_OPTIONS, measuringMode: DWRITE_MEASURING_MODE)
DrawTextLayout: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, origin: D2D1_POINT_2F, textLayout: *mut IDWriteTextLayout, defaultForegroundBrush: *mut ID2D1Brush, options: D2D1_DRAW_TEXT_OPTIONS)
DrawGlyphRun: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, baselineOrigin: D2D1_POINT_2F, glyphRun: *const DWRITE_GLYPH_RUN, foregroundBrush: *mut ID2D1Brush, measuringMode: DWRITE_MEASURING_MODE)
SetTransform: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, transform: *const D2D1_MATRIX_3X2_F)
GetTransform: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, transform: *mut D2D1_MATRIX_3X2_F)
SetAntialiasMode: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, antialiasMode: D2D1_ANTIALIAS_MODE)
GetAntialiasMode: unsafe extern "system" fn(This: *mut ID2D1RenderTarget) -> D2D1_ANTIALIAS_MODE
SetTextAntialiasMode: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE)
GetTextAntialiasMode: unsafe extern "system" fn(This: *mut ID2D1RenderTarget) -> D2D1_TEXT_ANTIALIAS_MODE
SetTextRenderingParams: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, textRenderingParams: *mut IDWriteRenderingParams)
GetTextRenderingParams: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, textRenderingParams: *mut *mut IDWriteRenderingParams)
SetTags: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, tag1: D2D1_TAG, tag2: D2D1_TAG)
GetTags: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG)
PushLayer: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, layerParameters: *const D2D1_LAYER_PARAMETERS, layer: *mut ID2D1Layer)
PopLayer: unsafe extern "system" fn(This: *mut ID2D1RenderTarget)
Flush: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG) -> HRESULT
SaveDrawingState: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, drawingStateBlock: *mut ID2D1DrawingStateBlock)
RestoreDrawingState: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, drawingStateBlock: *mut ID2D1DrawingStateBlock)
PushAxisAlignedClip: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, clipRect: *const D2D1_RECT_F, antialiasMode: D2D1_ANTIALIAS_MODE)
PopAxisAlignedClip: unsafe extern "system" fn(This: *mut ID2D1RenderTarget)
Clear: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, clearColor: *const D2D1_COLOR_F)
BeginDraw: unsafe extern "system" fn(This: *mut ID2D1RenderTarget)
EndDraw: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG) -> HRESULT
GetPixelFormat: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, ret: *mut D2D1_PIXEL_FORMAT) -> *mut D2D1_PIXEL_FORMAT
SetDpi: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, dpiX: FLOAT, dpiY: FLOAT)
GetDpi: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, dpiX: *mut FLOAT, dpiY: *mut FLOAT)
GetSize: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, ret: *mut D2D1_SIZE_F) -> *mut D2D1_SIZE_F
GetPixelSize: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, ret: *mut D2D1_SIZE_U) -> *mut D2D1_SIZE_U
GetMaximumBitmapSize: unsafe extern "system" fn(This: *mut ID2D1RenderTarget) -> UINT32
IsSupported: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES) -> BOOL
Auto Trait Implementations
impl Send for ID2D1RenderTargetVtbl
impl Sync for ID2D1RenderTargetVtbl
impl Unpin for ID2D1RenderTargetVtbl
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,