[][src]Struct winapi::um::d2d1::ID2D1MeshVtbl

#[repr(C)]pub struct ID2D1MeshVtbl {
    pub parent: ID2D1ResourceVtbl,
    pub Open: unsafe extern "system" fn(This: *mut ID2D1Mesh, tessellationSink: *mut *mut ID2D1TessellationSink) -> HRESULT,
}

Fields

parent: ID2D1ResourceVtblOpen: unsafe extern "system" fn(This: *mut ID2D1Mesh, tessellationSink: *mut *mut ID2D1TessellationSink) -> HRESULT

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