[][src]Struct winapi::um::d2d1::D2D1_ARC_SEGMENT

#[repr(C)]pub struct D2D1_ARC_SEGMENT {
    pub point: D2D1_POINT_2F,
    pub size: D2D1_SIZE_F,
    pub rotationAngle: FLOAT,
    pub sweepDirection: D2D1_SWEEP_DIRECTION,
    pub arcSize: D2D1_ARC_SIZE,
}

Fields

point: D2D1_POINT_2Fsize: D2D1_SIZE_FrotationAngle: FLOATsweepDirection: D2D1_SWEEP_DIRECTIONarcSize: D2D1_ARC_SIZE

Trait Implementations

impl Clone for D2D1_ARC_SEGMENT[src]

impl Copy for D2D1_ARC_SEGMENT[src]

impl Default for D2D1_ARC_SEGMENT[src]

Auto Trait Implementations

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impl<T> Any for T where
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impl<T> BorrowMut<T> for T where
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.