winapi_ui_automation/um/
dcommon.rs1use ctypes::c_void;
8use shared::basetsd::UINT32;
9use shared::dxgiformat::DXGI_FORMAT;
10use shared::minwindef::FLOAT;
11use shared::windef::{POINT, RECT};
12ENUM!{enum DWRITE_MEASURING_MODE {
13 DWRITE_MEASURING_MODE_NATURAL = 0,
14 DWRITE_MEASURING_MODE_GDI_CLASSIC = 1,
15 DWRITE_MEASURING_MODE_GDI_NATURAL = 2,
16}}
17ENUM!{enum DWRITE_GLYPH_IMAGE_FORMATS {
18 DWRITE_GLYPH_IMAGE_FORMATS_NONE = 0x00000000,
19 DWRITE_GLYPH_IMAGE_FORMATS_TRUETYPE = 0x00000001,
20 DWRITE_GLYPH_IMAGE_FORMATS_CFF = 0x00000002,
21 DWRITE_GLYPH_IMAGE_FORMATS_COLR = 0x00000004,
22 DWRITE_GLYPH_IMAGE_FORMATS_SVG = 0x00000008,
23 DWRITE_GLYPH_IMAGE_FORMATS_PNG = 0x00000010,
24 DWRITE_GLYPH_IMAGE_FORMATS_JPEG = 0x00000020,
25 DWRITE_GLYPH_IMAGE_FORMATS_TIFF = 0x00000040,
26 DWRITE_GLYPH_IMAGE_FORMATS_PREMULTIPLIED_B8G8R8A8 = 0x00000080,
27}}
28STRUCT!{struct DWRITE_GLYPH_IMAGE_DATA {
29 imageData: *const c_void,
30 imageDataSize: UINT32,
31 uniqueDataId: UINT32,
32 pixelsPerEm: UINT32,
33 pixelSize: D2D1_SIZE_U,
34 horizontalLeftOrigin: D2D1_POINT_2L,
35 horizontalRightOrigin: D2D1_POINT_2L,
36 verticalTopOrigin: D2D1_POINT_2L,
37 verticalBottomOrigin: D2D1_POINT_2L,
38}}
39ENUM!{enum D2D1_ALPHA_MODE {
40 D2D1_ALPHA_MODE_UNKNOWN = 0,
41 D2D1_ALPHA_MODE_PREMULTIPLIED = 1,
42 D2D1_ALPHA_MODE_STRAIGHT = 2,
43 D2D1_ALPHA_MODE_IGNORE = 3,
44}}
45STRUCT!{struct D2D1_PIXEL_FORMAT {
46 format: DXGI_FORMAT,
47 alphaMode: D2D1_ALPHA_MODE,
48}}
49STRUCT!{struct D2D_POINT_2U {
50 x: UINT32,
51 y: UINT32,
52}}
53STRUCT!{struct D2D_POINT_2F {
54 x: FLOAT,
55 y: FLOAT,
56}}
57pub type D2D_POINT_2L = POINT;
58STRUCT!{struct D2D_VECTOR_2F {
59 x: FLOAT,
60 y: FLOAT,
61}}
62STRUCT!{struct D2D_VECTOR_3F {
63 x: FLOAT,
64 y: FLOAT,
65 z: FLOAT,
66}}
67STRUCT!{struct D2D_VECTOR_4F {
68 x: FLOAT,
69 y: FLOAT,
70 z: FLOAT,
71 w: FLOAT,
72}}
73STRUCT!{struct D2D_RECT_F {
74 left: FLOAT,
75 top: FLOAT,
76 right: FLOAT,
77 bottom: FLOAT,
78}}
79STRUCT!{struct D2D_RECT_U {
80 left: UINT32,
81 top: UINT32,
82 right: UINT32,
83 bottom: UINT32,
84}}
85pub type D2D_RECT_L = RECT;
86STRUCT!{struct D2D_SIZE_F {
87 width: FLOAT,
88 height: FLOAT,
89}}
90STRUCT!{struct D2D_SIZE_U {
91 width: UINT32,
92 height: UINT32,
93}}
94STRUCT!{struct D2D_MATRIX_3X2_F {
95 matrix: [[FLOAT; 2]; 3],
96}}
97STRUCT!{struct D2D_MATRIX_4X3_F {
98 matrix: [[FLOAT; 3]; 4],
99}}
100STRUCT!{struct D2D_MATRIX_4X4_F {
101 matrix: [[FLOAT; 4]; 4],
102}}
103STRUCT!{struct D2D_MATRIX_5X4_F {
104 matrix: [[FLOAT; 4]; 5],
105}}
106pub type D2D1_POINT_2F = D2D_POINT_2F;
107pub type D2D1_POINT_2U = D2D_POINT_2U;
108pub type D2D1_POINT_2L = D2D_POINT_2L;
109pub type D2D1_RECT_F = D2D_RECT_F;
110pub type D2D1_RECT_U = D2D_RECT_U;
111pub type D2D1_RECT_L = D2D_RECT_L;
112pub type D2D1_SIZE_F = D2D_SIZE_F;
113pub type D2D1_SIZE_U = D2D_SIZE_U;
114pub type D2D1_MATRIX_3X2_F = D2D_MATRIX_3X2_F;