winapi_ui_automation/shared/
dxgi1_6.rs

1// Licensed under the Apache License, Version 2.0
2// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
3// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option.
4// All files in the project carrying such notice may not be copied, modified, or distributed
5// except according to those terms.
6//! Mappings for the contents of dxgi1_6.h
7use ctypes::c_void;
8use shared::basetsd::SIZE_T;
9use shared::dxgi1_2::{
10    DXGI_COMPUTE_PREEMPTION_GRANULARITY, DXGI_GRAPHICS_PREEMPTION_GRANULARITY,
11};
12use shared::dxgi1_4::{IDXGIAdapter3, IDXGIAdapter3Vtbl};
13use shared::dxgi1_5::{IDXGIFactory5, IDXGIFactory5Vtbl, IDXGIOutput5, IDXGIOutput5Vtbl};
14use shared::dxgitype::{DXGI_COLOR_SPACE_TYPE, DXGI_MODE_ROTATION};
15use shared::guiddef::REFIID;
16use shared::minwindef::{BOOL, FLOAT, UINT};
17use shared::windef::{HMONITOR, RECT};
18use um::winnt::{HRESULT, LUID, WCHAR};
19ENUM!{enum DXGI_ADAPTER_FLAG3 {
20    DXGI_ADAPTER_FLAG3_NONE = 0,
21    DXGI_ADAPTER_FLAG3_REMOTE = 1,
22    DXGI_ADAPTER_FLAG3_SOFTWARE = 2,
23    DXGI_ADAPTER_FLAG3_ACG_COMPATIBLE = 4,
24    DXGI_ADAPTER_FLAG3_SUPPORT_MONITORED_FENCES = 8,
25    DXGI_ADAPTER_FLAG3_SUPPORT_NON_MONITORED_FENCES = 0x10,
26    DXGI_ADAPTER_FLAG3_KEYED_MUTEX_CONFORMANCE = 0x20,
27    DXGI_ADAPTER_FLAG3_FORCE_DWORD = 0xFFFFFFFF,
28}}
29STRUCT!{struct DXGI_ADAPTER_DESC3 {
30    Description: [WCHAR; 128],
31    VendorID: UINT,
32    DeviceID: UINT,
33    SubSysID: UINT,
34    Revision: UINT,
35    DedicatedVideoMemory: SIZE_T,
36    DedicatedSystemMemory: SIZE_T,
37    SharedSystemMemory: SIZE_T,
38    AdapterLuid: LUID,
39    Flags: DXGI_ADAPTER_FLAG3,
40    GraphicsPreemptionGranularity: DXGI_GRAPHICS_PREEMPTION_GRANULARITY,
41    ComputePreemptionGranularity: DXGI_COMPUTE_PREEMPTION_GRANULARITY,
42}}
43RIDL!{#[uuid(0x3c8d99d1, 0x4fbf, 0x4181, 0xa8, 0x2c, 0xaf, 0x66, 0xbf, 0x7b, 0xd2, 0x4e)]
44interface IDXGIAdapter4(IDXGIAdapter4Vtbl): IDXGIAdapter3(IDXGIAdapter3Vtbl) {
45    fn GetDesc3(
46        pDesc: *mut DXGI_ADAPTER_DESC3,
47    ) -> HRESULT,
48}}
49STRUCT!{struct DXGI_OUTPUT_DESC1 {
50    DeviceName: [WCHAR; 32],
51    DesktopCoordinates: RECT,
52    AttachedToDesktop: BOOL,
53    Rotation: DXGI_MODE_ROTATION,
54    Monitor: HMONITOR,
55    BitsPerColor: UINT,
56    ColorSpace: DXGI_COLOR_SPACE_TYPE,
57    RedPrimary: [FLOAT; 2],
58    GreenPrimary: [FLOAT; 2],
59    BluePrimary: [FLOAT; 2],
60    WhitePoint: [FLOAT; 2],
61    MinLuminance: FLOAT,
62    MaxLuminance: FLOAT,
63    MaxFullFrameLuminance: FLOAT,
64}}
65ENUM!{enum DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAGS {
66    DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_FULLSCREEN = 1,
67    DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_WINDOWED = 2,
68    DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_CURSOR_STRETCHED = 4,
69}}
70RIDL!{#[uuid(0x068346e8, 0xaaec, 0x4b84, 0xad, 0xd7, 0x13, 0x7f, 0x51, 0x3f, 0x77, 0xa1)]
71interface IDXGIOutput6(IDXGIOutput6Vtbl): IDXGIOutput5(IDXGIOutput5Vtbl) {
72    fn GetDesc1(
73        pDesc: *mut DXGI_OUTPUT_DESC1,
74    ) -> HRESULT,
75    fn CheckHardwareCompositionSupport(
76        pFlags: *mut UINT,
77    ) -> HRESULT,
78}}
79ENUM!{enum DXGI_GPU_PREFERENCE {
80    DXGI_GPU_PREFERENCE_UNSPECIFIED = 0,
81    DXGI_GPU_PREFERENCE_MINIMUM_POWER = 1,
82    DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE = 2,
83}}
84RIDL!{#[uuid(0xc1b6694f, 0xff09, 0x44a9, 0xb0, 0x3c, 0x77, 0x90, 0x0a, 0x0a, 0x1d, 0x17)]
85interface IDXGIFactory6(IDXGIFactory6Vtbl): IDXGIFactory5(IDXGIFactory5Vtbl) {
86    fn EnumAdapterByGpuPreference(
87        Adapter: UINT,
88        GpuPreference: DXGI_GPU_PREFERENCE,
89        riid: REFIID,
90        ppvAdapter: *mut *mut c_void,
91    ) -> HRESULT,
92}}
93DEFINE_GUID!{IID_IDXGIAdapter4,
94    0x3c8d99d1, 0x4fbf, 0x4181, 0xa8, 0x2c, 0xaf, 0x66, 0xbf, 0x7b, 0xd2, 0x4e}
95DEFINE_GUID!{IID_IDXGIOutput6,
96    0x068346e8, 0xaaec, 0x4b84, 0xad, 0xd7, 0x13, 0x7f, 0x51, 0x3f, 0x77, 0xa1}
97DEFINE_GUID!{IID_IDXGIFactory6,
98    0xc1b6694f, 0xff09, 0x44a9, 0xb0, 0x3c, 0x77, 0x90, 0x0a, 0x0a, 0x1d, 0x17}