[][src]Struct winapi_ui_automation::um::d2d1_1::D2D1_BITMAP_PROPERTIES1

#[repr(C)]pub struct D2D1_BITMAP_PROPERTIES1 {
    pub pixelFormat: D2D1_PIXEL_FORMAT,
    pub dpiX: FLOAT,
    pub dpiY: FLOAT,
    pub bitmapOptions: D2D1_BITMAP_OPTIONS,
    pub colorContext: *const ID2D1ColorContext,
}

Fields

pixelFormat: D2D1_PIXEL_FORMATdpiX: FLOATdpiY: FLOATbitmapOptions: D2D1_BITMAP_OPTIONScolorContext: *const ID2D1ColorContext

Trait Implementations

impl Clone for D2D1_BITMAP_PROPERTIES1[src]

impl Copy for D2D1_BITMAP_PROPERTIES1[src]

impl Default for D2D1_BITMAP_PROPERTIES1[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.