Crate win_events

Source

Structs§

AutoResetEvent
A AutoResetEvent
EventGuard
EventGuard
ManualResetEvent
A ManualResetEvent
ManualResetEventPair
A ManualResetEventPair
PulseEvent
A PulseEvent

Traits§

Event
A public trait for passing in the events into a wait function, which gives access to the private EventHandle’s state

Functions§

wait_all
Waits for the all events to fire and returns true on success
wait_first
Waits for the first event to fire and returns the position of the event given
wait_one
Waits for a single event to be fired