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use std::io::Write;
use std::path::{Path, PathBuf};
pub fn configure() -> Builder {
Builder::default()
}
#[derive(Debug, Default, Clone)]
#[must_use]
pub struct Builder {
out_dir: Option<PathBuf>,
raw: bool,
}
impl Builder {
pub fn new() -> Self {
Self::default()
}
pub fn out_dir(mut self, out_dir: impl AsRef<Path>) -> Self {
self.out_dir = Some(out_dir.as_ref().to_path_buf());
self
}
pub fn raw(mut self) -> Self {
self.raw = true;
self
}
pub fn generate(self, spec: impl AsRef<Path>) -> anyhow::Result<()> {
let mut config = super::config::Config::new();
let out_dir = self.out_dir.as_ref().map_or_else(
|| PathBuf::from(std::env::var("OUT_DIR").unwrap()),
|out_dir| out_dir.clone(),
);
let config = config.out_dir(out_dir).raw(self.raw).spec(spec);
super::build(config)?;
Ok(())
}
}