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Module mdx

Module mdx 

Source

Structs§

Attachment
Attachment point for external models
Bone
Skeleton bone for skinned animation
Camera
Camera definition
CollisionShape
Collision volume for physics
CornEmitter
PopcornFX particle emitter (Reforged)
EventObject
Animation event trigger
Extent
FaceEffect
Facial animation effect (Reforged)
Geoset
Mesh geometry
GeosetAnimation
Geoset visibility and color animation
Helper
Helper node (attachment point)
Layer
Material rendering layer
LayerShadingFlag
Shader and rendering flags Bit flags. Combine with |, test with LayerShadingFlag::contains.
LayerSubTexture
Sub-texture definition (Reforged multi-texture)
Light
Light source
Material
Material definition with rendering properties
MaterialFlag
Material-level flags Bit flags. Combine with |, test with MaterialFlag::contains.
Model
Complete MDX model file structure
Node
Base node in the model hierarchy
NodeFlag
Flags controlling node behavior and rendering Bit flags. Combine with |, test with NodeFlag::contains.
Parser
Parser for MDX model files
ParticleEmitter
Particle emitter version 1 (uses external model)
ParticleEmitter2
Particle emitter version 2 (sprite-based)
RibbonEmitter
Ribbon/trail emitter
Sequence
Animation sequence definition
Sound
Sound definition (deprecated, not used in shipped models)
SoundEmitter
Sound emitter attached to the model hierarchy (deprecated)
Texture
Texture definition
TextureAnimation
UV coordinate animation
TrackF32
Generic animation track with keyframe data
TrackQuaternion
Generic animation track with keyframe data
TrackU32
Generic animation track with keyframe data
TrackVector3f
Generic animation track with keyframe data
Writer
Writer for MDX/MDL model files

Enums§

CollisionShapeShapeType
GeosetAnimationFlag
Geoset animation flags
InterpolationType
LayerFilterMode
Blending/filter mode for the layer
LayerShaderType
LayerSlotType
LightType
Type of light source
MDLXFormat
Source format selector for buffer-based parsing.
MdlFormat
Selects which MDL text dialect Writer / writeModelToMdl emits.
NodeType
Type of node in the hierarchy
SequenceFlag
Sequence playback flags
TextureFlag
Texture wrap flags
UpgradeMode
Version handling mode