Expand description
wgpu-text is a wrapper over glyph-brush for simpler text rendering in wgpu.
This project was inspired by and is similar to wgpu_glyph, but has additional features and is more straightforward. Also, there is no need to include glyph-brush in your project.
Some features are directly implemented from glyph-brush, so it’s recommended to go through Section docs and Section examples for a better understanding of adding and managing text.
To learn about GPU texture caching, see
caching behaviour
Look trough
examples
.
Modules
- Contains all needed objects for font and glyph management. Directly taken from glyph_brush.
- Contains all needed objects for inserting, styling and iterating text and glyphs. Directly taken from glyph_brush.
Structs
- Builder for
TextBrush
. - Wrapper over
glyph_brush::GlyphBrush
. In charge of drawing text.
Functions
- Creates an orthographic matrix with given dimensions
width
andheight
.
Type Definitions
- Represents a two-dimensional array matrix with 4x4 dimensions.