Crate wgpu_rt_lidar

Crate wgpu_rt_lidar 

Source

Re-exports§

pub use wgpu;

Modules§

depth_camera
lidar
utils

Structs§

AssetMesh
Represents a mesh asset, containing vertex and index data.
Instance
Represents an instance of a mesh asset in the scene.
RayTraceScene
A hardware-accelerated ray tracing scene.
Vertex
A simple vertex with a position and texture coordinates. This is used for loading mesh data into the GPU.

Functions§

vertex
Creates a new Vertex with the given 3D position.