Struct wgpu::ComputePipeline [−][src]
pub struct ComputePipeline { /* fields omitted */ }
Expand description
Handle to a compute pipeline.
A ComputePipeline
object represents a compute pipeline and its single shader stage.
A ComputePipeline
may be created with Device::create_compute_pipeline
.
Implementations
Get an object representing the bind group layout at a given index.
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for ComputePipeline
impl Send for ComputePipeline
impl Sync for ComputePipeline
impl Unpin for ComputePipeline
impl !UnwindSafe for ComputePipeline