Struct wgpu::ComputePipeline [−][src]
pub struct ComputePipeline { /* fields omitted */ }
Handle to a compute pipeline.
A ComputePipeline
object represents a compute pipeline and its single shader stage.
A ComputePipeline
may be created with Device::create_compute_pipeline
.
Implementations
impl ComputePipeline
[src]
impl ComputePipeline
[src]pub fn get_bind_group_layout(&self, index: u32) -> BindGroupLayout
[src]
Get an object representing the bind group layout at a given index.
Trait Implementations
impl Drop for ComputePipeline
[src]
impl Drop for ComputePipeline
[src]Auto Trait Implementations
impl !RefUnwindSafe for ComputePipeline
impl !RefUnwindSafe for ComputePipeline
impl Send for ComputePipeline
impl Send for ComputePipeline
impl Sync for ComputePipeline
impl Sync for ComputePipeline
impl Unpin for ComputePipeline
impl Unpin for ComputePipeline
impl !UnwindSafe for ComputePipeline
impl !UnwindSafe for ComputePipeline