[][src]Enum wgpu::BindingResource

pub enum BindingResource<'a> {
    Buffer {
        buffer: &'a Buffer,
        range: Range<BufferAddress>,
    Sampler(&'a Sampler),
    TextureView(&'a TextureView),

A resource that can be bound to a pipeline.



Fields of Buffer

buffer: &'a Bufferrange: Range<BufferAddress>
Sampler(&'a Sampler)
TextureView(&'a TextureView)

Trait Implementations

impl<'a> Clone for BindingResource<'a>[src]

impl<'a> Debug for BindingResource<'a>[src]

Auto Trait Implementations

impl<'a> !RefUnwindSafe for BindingResource<'a>

impl<'a> Send for BindingResource<'a>

impl<'a> Sync for BindingResource<'a>

impl<'a> Unpin for BindingResource<'a>

impl<'a> !UnwindSafe for BindingResource<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T> BorrowMut<T> for T where
    T: ?Sized

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<T> ToOwned for T where
    T: Clone

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.