[−]Struct wgpu::ShaderStage
Methods
impl ShaderStage
pub const NONE: ShaderStage
pub const VERTEX: ShaderStage
pub const FRAGMENT: ShaderStage
pub const COMPUTE: ShaderStage
pub fn empty() -> ShaderStage
Returns an empty set of flags.
pub fn all() -> ShaderStage
Returns the set containing all flags.
pub fn bits(&self) -> u32
Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<ShaderStage>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub fn from_bits_truncate(bits: u32) -> ShaderStage
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
pub fn is_all(&self) -> bool
Returns true
if all flags are currently set.
pub fn intersects(&self, other: ShaderStage) -> bool
Returns true
if there are flags common to both self
and other
.
pub fn contains(&self, other: ShaderStage) -> bool
Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: ShaderStage)
Inserts the specified flags in-place.
pub fn remove(&mut self, other: ShaderStage)
Removes the specified flags in-place.
pub fn toggle(&mut self, other: ShaderStage)
Toggles the specified flags in-place.
pub fn set(&mut self, other: ShaderStage, value: bool)
Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl LowerHex for ShaderStage
impl StructuralEq for ShaderStage
impl Eq for ShaderStage
impl Binary for ShaderStage
impl BitXorAssign<ShaderStage> for ShaderStage
fn bitxor_assign(&mut self, other: ShaderStage)
Toggles the set of flags.
impl Debug for ShaderStage
impl Hash for ShaderStage
fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
__H: Hasher,
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl SubAssign<ShaderStage> for ShaderStage
fn sub_assign(&mut self, other: ShaderStage)
Disables all flags enabled in the set.
impl BitAnd<ShaderStage> for ShaderStage
type Output = ShaderStage
The resulting type after applying the &
operator.
fn bitand(self, other: ShaderStage) -> ShaderStage
Returns the intersection between the two sets of flags.
impl PartialEq<ShaderStage> for ShaderStage
fn eq(&self, other: &ShaderStage) -> bool
fn ne(&self, other: &ShaderStage) -> bool
impl FromIterator<ShaderStage> for ShaderStage
fn from_iter<T>(iterator: T) -> ShaderStage where
T: IntoIterator<Item = ShaderStage>,
T: IntoIterator<Item = ShaderStage>,
impl Not for ShaderStage
type Output = ShaderStage
The resulting type after applying the !
operator.
fn not(self) -> ShaderStage
Returns the complement of this set of flags.
impl Extend<ShaderStage> for ShaderStage
fn extend<T>(&mut self, iterator: T) where
T: IntoIterator<Item = ShaderStage>,
T: IntoIterator<Item = ShaderStage>,
impl BitXor<ShaderStage> for ShaderStage
type Output = ShaderStage
The resulting type after applying the ^
operator.
fn bitxor(self, other: ShaderStage) -> ShaderStage
Returns the left flags, but with all the right flags toggled.
impl BitOrAssign<ShaderStage> for ShaderStage
fn bitor_assign(&mut self, other: ShaderStage)
Adds the set of flags.
impl Clone for ShaderStage
fn clone(&self) -> ShaderStage
fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl BitAndAssign<ShaderStage> for ShaderStage
fn bitand_assign(&mut self, other: ShaderStage)
Disables all flags disabled in the set.
impl Octal for ShaderStage
impl UpperHex for ShaderStage
impl PartialOrd<ShaderStage> for ShaderStage
fn partial_cmp(&self, other: &ShaderStage) -> Option<Ordering>
fn lt(&self, other: &ShaderStage) -> bool
fn le(&self, other: &ShaderStage) -> bool
fn gt(&self, other: &ShaderStage) -> bool
fn ge(&self, other: &ShaderStage) -> bool
impl BitOr<ShaderStage> for ShaderStage
type Output = ShaderStage
The resulting type after applying the |
operator.
fn bitor(self, other: ShaderStage) -> ShaderStage
Returns the union of the two sets of flags.
impl StructuralPartialEq for ShaderStage
impl Copy for ShaderStage
impl Sub<ShaderStage> for ShaderStage
type Output = ShaderStage
The resulting type after applying the -
operator.
fn sub(self, other: ShaderStage) -> ShaderStage
Returns the set difference of the two sets of flags.
impl Ord for ShaderStage
Auto Trait Implementations
impl Send for ShaderStage
impl Sync for ShaderStage
impl Unpin for ShaderStage
impl UnwindSafe for ShaderStage
impl RefUnwindSafe for ShaderStage
Blanket Implementations
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> From<T> for T
[src]
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
[src]
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,