Struct wgpu::RenderPassColorAttachment

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pub struct RenderPassColorAttachment<'tex> {
    pub view: &'tex TextureView,
    pub resolve_target: Option<&'tex TextureView>,
    pub ops: Operations<Color>,
}
Expand description

Describes a color attachment to a RenderPass.

For use with RenderPassDescriptor.

Corresponds to WebGPU GPURenderPassColorAttachment.

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§view: &'tex TextureView

The view to use as an attachment.

§resolve_target: Option<&'tex TextureView>

The view that will receive the resolved output if multisampling is used.

If set, it is always written to, regardless of how Self::ops is configured.

§ops: Operations<Color>

What operations will be performed on this color attachment.

Trait Implementations§

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impl<'tex> Clone for RenderPassColorAttachment<'tex>

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fn clone(&self) -> RenderPassColorAttachment<'tex>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'tex> Debug for RenderPassColorAttachment<'tex>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T, U> Into<U> for T
where U: From<T>,

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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