Struct wgpu::VertexAttribute
source · [−]#[repr(C)]pub struct VertexAttribute {
pub format: VertexFormat,
pub offset: u64,
pub shader_location: u32,
}
Expand description
Vertex inputs (attributes) to shaders.
Arrays of these can be made with the vertex_attr_array
macro. Vertex attributes are assumed to be tightly packed.
Corresponds to WebGPU GPUVertexAttribute
.
Fields
format: VertexFormat
Format of the input
offset: u64
Byte offset of the start of the input
shader_location: u32
Location for this input. Must match the location in the shader.
Trait Implementations
sourceimpl Clone for VertexAttribute
impl Clone for VertexAttribute
sourcefn clone(&self) -> VertexAttribute
fn clone(&self) -> VertexAttribute
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for VertexAttribute
impl Debug for VertexAttribute
sourceimpl<'de> Deserialize<'de> for VertexAttribute
impl<'de> Deserialize<'de> for VertexAttribute
sourcefn deserialize<__D>(
__deserializer: __D
) -> Result<VertexAttribute, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<VertexAttribute, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl Hash for VertexAttribute
impl Hash for VertexAttribute
sourceimpl PartialEq<VertexAttribute> for VertexAttribute
impl PartialEq<VertexAttribute> for VertexAttribute
sourcefn eq(&self, other: &VertexAttribute) -> bool
fn eq(&self, other: &VertexAttribute) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &VertexAttribute) -> bool
fn ne(&self, other: &VertexAttribute) -> bool
This method tests for !=
.
sourceimpl Serialize for VertexAttribute
impl Serialize for VertexAttribute
sourcefn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for VertexAttribute
impl Eq for VertexAttribute
impl StructuralEq for VertexAttribute
impl StructuralPartialEq for VertexAttribute
Auto Trait Implementations
impl RefUnwindSafe for VertexAttribute
impl Send for VertexAttribute
impl Sync for VertexAttribute
impl Unpin for VertexAttribute
impl UnwindSafe for VertexAttribute
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to key
and return true
if they are equal.