Struct wgpu::BlendState [−][src]
#[repr(C)]pub struct BlendState {
pub color: BlendComponent,
pub alpha: BlendComponent,
}
Expand description
Describe the blend state of a render pipeline.
See the OpenGL or Vulkan spec for more information.
Fields
color: BlendComponent
Color equation.
alpha: BlendComponent
Alpha equation.
Implementations
Blend mode that does no color blending, just overwrites the output with the contents of the shader.
Blend mode that does standard alpha blending with non-premultiplied alpha.
Blend mode that does standard alpha blending with premultiplied alpha.
Trait Implementations
pub fn deserialize<__D>(
__deserializer: __D
) -> Result<BlendState, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
pub fn deserialize<__D>(
__deserializer: __D
) -> Result<BlendState, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for BlendState
impl Send for BlendState
impl Sync for BlendState
impl Unpin for BlendState
impl UnwindSafe for BlendState
Blanket Implementations
Mutably borrows from an owned value. Read more
Compare self to key
and return true
if they are equal.