Struct wgpu::ComputePipeline [−][src]
pub struct ComputePipeline { /* fields omitted */ }
Expand description
Handle to a compute pipeline.
A ComputePipeline
object represents a compute pipeline and its single shader stage.
A ComputePipeline
may be created with Device::create_compute_pipeline
.
Implementations
Get an object representing the bind group layout at a given index.