Struct wgpu::RenderPipeline [−][src]
pub struct RenderPipeline { /* fields omitted */ }
Expand description
Handle to a rendering (graphics) pipeline.
A RenderPipeline
object represents a graphics pipeline and its stages, bindings, vertex
buffers and targets. A RenderPipeline
may be created with Device::create_render_pipeline
.
Implementations
Get an object representing the bind group layout at a given index.