Enum wgpu_types::PrimitiveTopology
source · #[repr(C)]
pub enum PrimitiveTopology {
PointList,
LineList,
LineStrip,
TriangleList,
TriangleStrip,
}
Expand description
Primitive type the input mesh is composed of.
Variants§
PointList
Vertex data is a list of points. Each vertex is a new point.
LineList
Vertex data is a list of lines. Each pair of vertices composes a new line.
Vertices 0 1 2 3
create two lines 0 1
and 2 3
LineStrip
Vertex data is a strip of lines. Each set of two adjacent vertices form a line.
Vertices 0 1 2 3
create three lines 0 1
, 1 2
, and 2 3
.
TriangleList
Vertex data is a list of triangles. Each set of 3 vertices composes a new triangle.
Vertices 0 1 2 3 4 5
create two triangles 0 1 2
and 3 4 5
TriangleStrip
Vertex data is a triangle strip. Each set of three adjacent vertices form a triangle.
Vertices 0 1 2 3 4 5
creates four triangles 0 1 2
, 2 1 3
, 3 2 4
, and 4 3 5
Trait Implementations§
source§impl Clone for PrimitiveTopology
impl Clone for PrimitiveTopology
source§fn clone(&self) -> PrimitiveTopology
fn clone(&self) -> PrimitiveTopology
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more