pub struct ImageCopyTextureTagged<T> {
    pub texture: T,
    pub mip_level: u32,
    pub origin: Origin3d,
    pub aspect: TextureAspect,
    pub color_space: PredefinedColorSpace,
    pub premultiplied_alpha: bool,
}
Expand description

View of a texture which can be used to copy to a texture, including color space and alpha premultiplication information.

Corresponds to WebGPU GPUImageCopyTextureTagged.

Fields§

§texture: T

The texture to be copied to/from.

§mip_level: u32

The target mip level of the texture.

§origin: Origin3d

The base texel of the texture in the selected mip_level.

§aspect: TextureAspect

The copy aspect.

§color_space: PredefinedColorSpace

The color space of this texture.

§premultiplied_alpha: bool

The premultiplication of this texture

Implementations§

Removes the colorspace information from the type.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Deserialize this value from the given Serde deserializer. Read more
Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.