Enum wgpu_types::FilterMode
source · #[repr(C)]
pub enum FilterMode {
Nearest,
Linear,
}
Expand description
Texel mixing mode when sampling between texels.
Corresponds to WebGPU GPUFilterMode
.
Variants§
Nearest
Nearest neighbor sampling.
This creates a pixelated effect when used as a mag filter
Linear
Linear Interpolation
This makes textures smooth but blurry when used as a mag filter.
Trait Implementations§
source§impl Clone for FilterMode
impl Clone for FilterMode
source§fn clone(&self) -> FilterMode
fn clone(&self) -> FilterMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for FilterMode
impl Debug for FilterMode
source§impl Default for FilterMode
impl Default for FilterMode
source§fn default() -> FilterMode
fn default() -> FilterMode
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for FilterMode
impl<'de> Deserialize<'de> for FilterMode
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Hash for FilterMode
impl Hash for FilterMode
source§impl PartialEq<FilterMode> for FilterMode
impl PartialEq<FilterMode> for FilterMode
source§fn eq(&self, other: &FilterMode) -> bool
fn eq(&self, other: &FilterMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.