#[unsafe(no_mangle)]
pub extern "C" fn wgpu_device_create_render_pipeline(
device_id: DeviceId,
desc: &RenderPipelineDescriptor,
) -> RenderPipelineId
#[unsafe(no_mangle)]
pub extern "C" fn wgpu_device_create_render_pipeline(
device_id: DeviceId,
desc: &RenderPipelineDescriptor,
) -> RenderPipelineId