#[unsafe(no_mangle)]
pub extern "C" fn wgpu_device_create_bind_group_layout(
device_id: DeviceId,
desc: &BindGroupLayoutDescriptor,
) -> BindGroupLayoutId#[unsafe(no_mangle)]
pub extern "C" fn wgpu_device_create_bind_group_layout(
device_id: DeviceId,
desc: &BindGroupLayoutDescriptor,
) -> BindGroupLayoutId