#[no_mangle]
pub extern "C" fn wgpu_command_encoder_copy_texture_to_buffer(
command_encoder_id: CommandEncoderId,
source: &TextureCopyView,
destination: &BufferCopyView,
copy_size: Extent3d,
)
#[no_mangle]
pub extern "C" fn wgpu_command_encoder_copy_texture_to_buffer(
command_encoder_id: CommandEncoderId,
source: &TextureCopyView,
destination: &BufferCopyView,
copy_size: Extent3d,
)