#[no_mangle]
pub extern "C" fn wgpu_command_encoder_copy_buffer_to_texture(
command_encoder_id: CommandEncoderId,
source: &BufferCopyView,
destination: &TextureCopyView,
copy_size: Extent3d,
)
#[no_mangle]
pub extern "C" fn wgpu_command_encoder_copy_buffer_to_texture(
command_encoder_id: CommandEncoderId,
source: &BufferCopyView,
destination: &TextureCopyView,
copy_size: Extent3d,
)