[−][src]Function wgpu_native::texture_create_view
pub fn texture_create_view<B: GfxBackend>(
global: &Global,
texture_id: TextureId,
desc: Option<&TextureViewDescriptor>,
id_in: Input<TextureViewId>
) -> Output<TextureViewId>
pub fn texture_create_view<B: GfxBackend>(
global: &Global,
texture_id: TextureId,
desc: Option<&TextureViewDescriptor>,
id_in: Input<TextureViewId>
) -> Output<TextureViewId>