[−][src]Function wgpu_native::device_create_bind_group
pub fn device_create_bind_group<B: GfxBackend>(
global: &Global,
device_id: DeviceId,
desc: &BindGroupDescriptor,
id_in: Input<BindGroupId>
) -> Output<BindGroupId>
pub fn device_create_bind_group<B: GfxBackend>(
global: &Global,
device_id: DeviceId,
desc: &BindGroupDescriptor,
id_in: Input<BindGroupId>
) -> Output<BindGroupId>