[−][src]Function wgpu_native::compute_pass_dispatch
pub fn compute_pass_dispatch<B: GfxBackend>(
global: &Global,
pass_id: ComputePassId,
x: u32,
y: u32,
z: u32
)
pub fn compute_pass_dispatch<B: GfxBackend>(
global: &Global,
pass_id: ComputePassId,
x: u32,
y: u32,
z: u32
)