[−][src]Function wgpu_native::wgpu_render_pass_draw_indexed
#[no_mangle] pub extern "C" fn wgpu_render_pass_draw_indexed(
pass_id: RenderPassId,
index_count: u32,
instance_count: u32,
first_index: u32,
base_vertex: i32,
first_instance: u32
)