pub trait GlFramebufferSourceImpl {
// Required method
fn import_into(
&self,
frame: &GlFramebufferSource,
host: &HostWgpuContext,
options: &ImportOptions,
) -> Result<ImportedTexture, InteropError>;
}Required Methods§
fn import_into( &self, frame: &GlFramebufferSource, host: &HostWgpuContext, options: &ImportOptions, ) -> Result<ImportedTexture, InteropError>
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".