1use alloc::{sync::Arc, vec::Vec};
2use core::ops::Range;
3
4#[cfg(feature = "trace")]
5use crate::command::Command as TraceCommand;
6use crate::{
7 api_log,
8 command::{encoder::EncodingState, ArcCommand, EncoderStateError},
9 device::{DeviceError, MissingFeatures},
10 get_lowest_common_denom,
11 global::Global,
12 hal_label,
13 id::{BufferId, CommandEncoderId, TextureId},
14 init_tracker::{MemoryInitKind, TextureInitRange},
15 resource::{
16 Buffer, DestroyedResourceError, InvalidResourceError, Labeled, MissingBufferUsageError,
17 ParentDevice, RawResourceAccess, ResourceErrorIdent, Texture, TextureClearMode,
18 },
19 snatch::SnatchGuard,
20 track::TextureTrackerSetSingle,
21};
22
23use thiserror::Error;
24use wgt::{
25 error::{ErrorType, WebGpuError},
26 math::align_to,
27 BufferAddress, BufferUsages, ImageSubresourceRange, TextureAspect, TextureSelector,
28};
29
30#[derive(Clone, Debug, Error)]
32#[non_exhaustive]
33pub enum ClearError {
34 #[error(transparent)]
35 DestroyedResource(#[from] DestroyedResourceError),
36 #[error(transparent)]
37 MissingFeatures(#[from] MissingFeatures),
38 #[error("{0} can not be cleared")]
39 NoValidTextureClearMode(ResourceErrorIdent),
40 #[error("Buffer clear size {0:?} is not a multiple of `COPY_BUFFER_ALIGNMENT`")]
41 UnalignedFillSize(BufferAddress),
42 #[error("Buffer offset {0:?} is not a multiple of `COPY_BUFFER_ALIGNMENT`")]
43 UnalignedBufferOffset(BufferAddress),
44 #[error("Clear starts at offset {start_offset} with size of {requested_size}, but these added together exceed `u64::MAX`")]
45 OffsetPlusSizeExceeds64BitBounds {
46 start_offset: BufferAddress,
47 requested_size: BufferAddress,
48 },
49 #[error("Clear of {start_offset}..{end_offset} would end up overrunning the bounds of the buffer of size {buffer_size}")]
50 BufferOverrun {
51 start_offset: BufferAddress,
52 end_offset: BufferAddress,
53 buffer_size: BufferAddress,
54 },
55 #[error(transparent)]
56 MissingBufferUsage(#[from] MissingBufferUsageError),
57 #[error("Texture lacks the aspects that were specified in the image subresource range. Texture with format {texture_format:?}, specified was {subresource_range_aspects:?}")]
58 MissingTextureAspect {
59 texture_format: wgt::TextureFormat,
60 subresource_range_aspects: TextureAspect,
61 },
62 #[error("Image subresource level range is outside of the texture's level range. texture range is {texture_level_range:?}, \
63whereas subesource range specified start {subresource_base_mip_level} and count {subresource_mip_level_count:?}")]
64 InvalidTextureLevelRange {
65 texture_level_range: Range<u32>,
66 subresource_base_mip_level: u32,
67 subresource_mip_level_count: Option<u32>,
68 },
69 #[error("Image subresource layer range is outside of the texture's layer range. texture range is {texture_layer_range:?}, \
70whereas subesource range specified start {subresource_base_array_layer} and count {subresource_array_layer_count:?}")]
71 InvalidTextureLayerRange {
72 texture_layer_range: Range<u32>,
73 subresource_base_array_layer: u32,
74 subresource_array_layer_count: Option<u32>,
75 },
76 #[error(transparent)]
77 Device(#[from] DeviceError),
78 #[error(transparent)]
79 EncoderState(#[from] EncoderStateError),
80 #[error(transparent)]
81 InvalidResource(#[from] InvalidResourceError),
82}
83
84impl WebGpuError for ClearError {
85 fn webgpu_error_type(&self) -> ErrorType {
86 let e: &dyn WebGpuError = match self {
87 Self::DestroyedResource(e) => e,
88 Self::MissingFeatures(e) => e,
89 Self::MissingBufferUsage(e) => e,
90 Self::Device(e) => e,
91 Self::EncoderState(e) => e,
92 Self::InvalidResource(e) => e,
93 Self::NoValidTextureClearMode(..)
94 | Self::UnalignedFillSize(..)
95 | Self::UnalignedBufferOffset(..)
96 | Self::OffsetPlusSizeExceeds64BitBounds { .. }
97 | Self::BufferOverrun { .. }
98 | Self::MissingTextureAspect { .. }
99 | Self::InvalidTextureLevelRange { .. }
100 | Self::InvalidTextureLayerRange { .. } => return ErrorType::Validation,
101 };
102 e.webgpu_error_type()
103 }
104}
105
106impl Global {
107 pub fn command_encoder_clear_buffer(
108 &self,
109 command_encoder_id: CommandEncoderId,
110 dst: BufferId,
111 offset: BufferAddress,
112 size: Option<BufferAddress>,
113 ) -> Result<(), EncoderStateError> {
114 profiling::scope!("CommandEncoder::clear_buffer");
115 api_log!("CommandEncoder::clear_buffer {dst:?}");
116
117 let hub = &self.hub;
118
119 let cmd_enc = hub.command_encoders.get(command_encoder_id);
120 let mut cmd_buf_data = cmd_enc.data.lock();
121
122 #[cfg(feature = "trace")]
123 if let Some(ref mut list) = cmd_buf_data.trace() {
124 list.push(TraceCommand::ClearBuffer { dst, offset, size });
125 }
126
127 cmd_buf_data.push_with(|| -> Result<_, ClearError> {
128 Ok(ArcCommand::ClearBuffer {
129 dst: self.resolve_buffer_id(dst)?,
130 offset,
131 size,
132 })
133 })
134 }
135
136 pub fn command_encoder_clear_texture(
137 &self,
138 command_encoder_id: CommandEncoderId,
139 dst: TextureId,
140 subresource_range: &ImageSubresourceRange,
141 ) -> Result<(), EncoderStateError> {
142 profiling::scope!("CommandEncoder::clear_texture");
143 api_log!("CommandEncoder::clear_texture {dst:?}");
144
145 let hub = &self.hub;
146
147 let cmd_enc = hub.command_encoders.get(command_encoder_id);
148 let mut cmd_buf_data = cmd_enc.data.lock();
149
150 #[cfg(feature = "trace")]
151 if let Some(ref mut list) = cmd_buf_data.trace() {
152 list.push(TraceCommand::ClearTexture {
153 dst,
154 subresource_range: *subresource_range,
155 });
156 }
157
158 cmd_buf_data.push_with(|| -> Result<_, ClearError> {
159 Ok(ArcCommand::ClearTexture {
160 dst: self.resolve_texture_id(dst)?,
161 subresource_range: *subresource_range,
162 })
163 })
164 }
165}
166
167pub(super) fn clear_buffer(
168 state: &mut EncodingState,
169 dst_buffer: Arc<Buffer>,
170 offset: BufferAddress,
171 size: Option<BufferAddress>,
172) -> Result<(), ClearError> {
173 dst_buffer.same_device(state.device)?;
174
175 let dst_pending = state
176 .tracker
177 .buffers
178 .set_single(&dst_buffer, wgt::BufferUses::COPY_DST);
179
180 let dst_raw = dst_buffer.try_raw(state.snatch_guard)?;
181 dst_buffer.check_usage(BufferUsages::COPY_DST)?;
182
183 if offset % wgt::COPY_BUFFER_ALIGNMENT != 0 {
185 return Err(ClearError::UnalignedBufferOffset(offset));
186 }
187
188 let size = size.unwrap_or(dst_buffer.size.saturating_sub(offset));
189 if size % wgt::COPY_BUFFER_ALIGNMENT != 0 {
190 return Err(ClearError::UnalignedFillSize(size));
191 }
192 let end_offset =
193 offset
194 .checked_add(size)
195 .ok_or(ClearError::OffsetPlusSizeExceeds64BitBounds {
196 start_offset: offset,
197 requested_size: size,
198 })?;
199 if end_offset > dst_buffer.size {
200 return Err(ClearError::BufferOverrun {
201 start_offset: offset,
202 end_offset,
203 buffer_size: dst_buffer.size,
204 });
205 }
206
207 if offset == end_offset {
208 log::trace!("Ignoring fill_buffer of size 0");
209 return Ok(());
210 }
211
212 state
214 .buffer_memory_init_actions
215 .extend(dst_buffer.initialization_status.read().create_action(
216 &dst_buffer,
217 offset..end_offset,
218 MemoryInitKind::ImplicitlyInitialized,
219 ));
220
221 let dst_barrier = dst_pending.map(|pending| pending.into_hal(&dst_buffer, state.snatch_guard));
223 unsafe {
224 state.raw_encoder.transition_buffers(dst_barrier.as_slice());
225 state.raw_encoder.clear_buffer(dst_raw, offset..end_offset);
226 }
227
228 Ok(())
229}
230
231pub(super) fn clear_texture_cmd(
239 state: &mut EncodingState,
240 dst_texture: Arc<Texture>,
241 subresource_range: &ImageSubresourceRange,
242) -> Result<(), ClearError> {
243 dst_texture.same_device(state.device)?;
244 state
245 .device
246 .require_features(wgt::Features::CLEAR_TEXTURE)?;
247
248 let clear_aspects = hal::FormatAspects::new(dst_texture.desc.format, subresource_range.aspect);
250 if clear_aspects.is_empty() {
251 return Err(ClearError::MissingTextureAspect {
252 texture_format: dst_texture.desc.format,
253 subresource_range_aspects: subresource_range.aspect,
254 });
255 };
256
257 let subresource_mip_range = subresource_range.mip_range(dst_texture.full_range.mips.end);
259 if dst_texture.full_range.mips.start > subresource_mip_range.start
260 || dst_texture.full_range.mips.end < subresource_mip_range.end
261 {
262 return Err(ClearError::InvalidTextureLevelRange {
263 texture_level_range: dst_texture.full_range.mips.clone(),
264 subresource_base_mip_level: subresource_range.base_mip_level,
265 subresource_mip_level_count: subresource_range.mip_level_count,
266 });
267 }
268 let subresource_layer_range = subresource_range.layer_range(dst_texture.full_range.layers.end);
270 if dst_texture.full_range.layers.start > subresource_layer_range.start
271 || dst_texture.full_range.layers.end < subresource_layer_range.end
272 {
273 return Err(ClearError::InvalidTextureLayerRange {
274 texture_layer_range: dst_texture.full_range.layers.clone(),
275 subresource_base_array_layer: subresource_range.base_array_layer,
276 subresource_array_layer_count: subresource_range.array_layer_count,
277 });
278 }
279
280 clear_texture(
281 &dst_texture,
282 TextureInitRange {
283 mip_range: subresource_mip_range,
284 layer_range: subresource_layer_range,
285 },
286 state.raw_encoder,
287 &mut state.tracker.textures,
288 &state.device.alignments,
289 state.device.zero_buffer.as_ref(),
290 state.snatch_guard,
291 state.device.instance_flags,
292 )?;
293
294 Ok(())
295}
296
297pub(crate) fn clear_texture<T: TextureTrackerSetSingle>(
305 dst_texture: &Arc<Texture>,
306 range: TextureInitRange,
307 encoder: &mut dyn hal::DynCommandEncoder,
308 texture_tracker: &mut T,
309 alignments: &hal::Alignments,
310 zero_buffer: &dyn hal::DynBuffer,
311 snatch_guard: &SnatchGuard<'_>,
312 instance_flags: wgt::InstanceFlags,
313) -> Result<(), ClearError> {
314 let dst_raw = dst_texture.try_raw(snatch_guard)?;
315
316 let clear_usage = match *dst_texture.clear_mode.read() {
318 TextureClearMode::BufferCopy => wgt::TextureUses::COPY_DST,
319 TextureClearMode::RenderPass {
320 is_color: false, ..
321 } => wgt::TextureUses::DEPTH_STENCIL_WRITE,
322 TextureClearMode::Surface { .. } | TextureClearMode::RenderPass { is_color: true, .. } => {
323 wgt::TextureUses::COLOR_TARGET
324 }
325 TextureClearMode::None => {
326 return Err(ClearError::NoValidTextureClearMode(
327 dst_texture.error_ident(),
328 ));
329 }
330 };
331
332 let selector = TextureSelector {
333 mips: range.mip_range.clone(),
334 layers: range.layer_range.clone(),
335 };
336
337 let dst_barrier = texture_tracker
351 .set_single(dst_texture, selector, clear_usage)
352 .map(|pending| pending.into_hal(dst_raw))
353 .collect::<Vec<_>>();
354 unsafe {
355 encoder.transition_textures(&dst_barrier);
356 }
357
358 let clear_mode = dst_texture.clear_mode.read();
360 match *clear_mode {
361 TextureClearMode::BufferCopy => clear_texture_via_buffer_copies(
362 &dst_texture.desc,
363 alignments,
364 zero_buffer,
365 range,
366 encoder,
367 dst_raw,
368 ),
369 TextureClearMode::Surface { .. } => {
370 drop(clear_mode);
371 clear_texture_via_render_passes(dst_texture, range, true, encoder, instance_flags)?
372 }
373 TextureClearMode::RenderPass { is_color, .. } => {
374 drop(clear_mode);
375 clear_texture_via_render_passes(dst_texture, range, is_color, encoder, instance_flags)?
376 }
377 TextureClearMode::None => {
378 return Err(ClearError::NoValidTextureClearMode(
379 dst_texture.error_ident(),
380 ));
381 }
382 }
383 Ok(())
384}
385
386fn clear_texture_via_buffer_copies(
387 texture_desc: &wgt::TextureDescriptor<(), Vec<wgt::TextureFormat>>,
388 alignments: &hal::Alignments,
389 zero_buffer: &dyn hal::DynBuffer, range: TextureInitRange,
391 encoder: &mut dyn hal::DynCommandEncoder,
392 dst_raw: &dyn hal::DynTexture,
393) {
394 assert!(!texture_desc.format.is_depth_stencil_format());
395
396 if texture_desc.format == wgt::TextureFormat::NV12
397 || texture_desc.format == wgt::TextureFormat::P010
398 {
399 return;
401 }
402
403 let mut zero_buffer_copy_regions = Vec::new();
405 let buffer_copy_pitch = alignments.buffer_copy_pitch.get() as u32;
406 let (block_width, block_height) = texture_desc.format.block_dimensions();
407 let block_size = texture_desc.format.block_copy_size(None).unwrap();
408
409 let bytes_per_row_alignment = get_lowest_common_denom(buffer_copy_pitch, block_size);
410
411 for mip_level in range.mip_range {
412 let mut mip_size = texture_desc.mip_level_size(mip_level).unwrap();
413 mip_size.width = align_to(mip_size.width, block_width);
415 mip_size.height = align_to(mip_size.height, block_height);
416
417 let bytes_per_row = align_to(
418 mip_size.width / block_width * block_size,
419 bytes_per_row_alignment,
420 );
421
422 let max_rows_per_copy = crate::device::ZERO_BUFFER_SIZE as u32 / bytes_per_row;
423 let max_rows_per_copy = max_rows_per_copy / block_height * block_height;
425 assert!(
426 max_rows_per_copy > 0,
427 "Zero buffer size is too small to fill a single row \
428 of a texture with format {:?} and desc {:?}",
429 texture_desc.format,
430 texture_desc.size
431 );
432
433 let z_range = 0..(if texture_desc.dimension == wgt::TextureDimension::D3 {
434 mip_size.depth_or_array_layers
435 } else {
436 1
437 });
438
439 for array_layer in range.layer_range.clone() {
440 for z in z_range.clone() {
442 let mut num_rows_left = mip_size.height;
445 while num_rows_left > 0 {
446 let num_rows = num_rows_left.min(max_rows_per_copy);
447
448 zero_buffer_copy_regions.push(hal::BufferTextureCopy {
449 buffer_layout: wgt::TexelCopyBufferLayout {
450 offset: 0,
451 bytes_per_row: Some(bytes_per_row),
452 rows_per_image: None,
453 },
454 texture_base: hal::TextureCopyBase {
455 mip_level,
456 array_layer,
457 origin: wgt::Origin3d {
458 x: 0, y: mip_size.height - num_rows_left,
460 z,
461 },
462 aspect: hal::FormatAspects::COLOR,
463 },
464 size: hal::CopyExtent {
465 width: mip_size.width, height: num_rows,
467 depth: 1, },
469 });
470
471 num_rows_left -= num_rows;
472 }
473 }
474 }
475 }
476
477 unsafe {
478 encoder.copy_buffer_to_texture(zero_buffer, dst_raw, &zero_buffer_copy_regions);
479 }
480}
481
482fn clear_texture_via_render_passes(
483 dst_texture: &Texture,
484 range: TextureInitRange,
485 is_color: bool,
486 encoder: &mut dyn hal::DynCommandEncoder,
487 instance_flags: wgt::InstanceFlags,
488) -> Result<(), ClearError> {
489 assert_eq!(dst_texture.desc.dimension, wgt::TextureDimension::D2);
490
491 let extent_base = wgt::Extent3d {
492 width: dst_texture.desc.size.width,
493 height: dst_texture.desc.size.height,
494 depth_or_array_layers: 1, };
496
497 let clear_mode = dst_texture.clear_mode.read();
498
499 for mip_level in range.mip_range {
500 let extent = extent_base.mip_level_size(mip_level, dst_texture.desc.dimension);
501 for depth_or_layer in range.layer_range.clone() {
502 let color_attachments_tmp;
503 let (color_attachments, depth_stencil_attachment) = if is_color {
504 color_attachments_tmp = [Some(hal::ColorAttachment {
505 target: hal::Attachment {
506 view: Texture::get_clear_view(
507 &clear_mode,
508 &dst_texture.desc,
509 mip_level,
510 depth_or_layer,
511 ),
512 usage: wgt::TextureUses::COLOR_TARGET,
513 },
514 depth_slice: None,
515 resolve_target: None,
516 ops: hal::AttachmentOps::STORE,
517 clear_value: wgt::Color::TRANSPARENT,
518 })];
519 (&color_attachments_tmp[..], None)
520 } else {
521 (
522 &[][..],
523 Some(hal::DepthStencilAttachment {
524 target: hal::Attachment {
525 view: Texture::get_clear_view(
526 &clear_mode,
527 &dst_texture.desc,
528 mip_level,
529 depth_or_layer,
530 ),
531 usage: wgt::TextureUses::DEPTH_STENCIL_WRITE,
532 },
533 depth_ops: hal::AttachmentOps::STORE,
534 stencil_ops: hal::AttachmentOps::STORE,
535 clear_value: (0.0, 0),
536 }),
537 )
538 };
539 unsafe {
540 encoder
541 .begin_render_pass(&hal::RenderPassDescriptor {
542 label: hal_label(
543 Some("(wgpu internal) clear_texture clear pass"),
544 instance_flags,
545 ),
546 extent,
547 sample_count: dst_texture.desc.sample_count,
548 color_attachments,
549 depth_stencil_attachment,
550 multiview: None,
551 timestamp_writes: None,
552 occlusion_query_set: None,
553 })
554 .map_err(|e| dst_texture.device.handle_hal_error(e))?;
555 encoder.end_render_pass();
556 }
557 }
558 }
559
560 Ok(())
561}