wgpu_core/
present.rs

1/*! Presentation.
2
3## Lifecycle
4
5Whenever a submission detects the use of any surface texture, it adds it to the device
6tracker for the duration of the submission (temporarily, while recording).
7It's added with `UNINITIALIZED` state and transitioned into `empty()` state.
8When this texture is presented, we remove it from the device tracker as well as
9extract it from the hub.
10!*/
11
12use alloc::{sync::Arc, vec::Vec};
13use core::mem::ManuallyDrop;
14
15#[cfg(feature = "trace")]
16use crate::device::trace::Action;
17use crate::{
18    conv,
19    device::{Device, DeviceError, MissingDownlevelFlags, WaitIdleError},
20    global::Global,
21    hal_label, id,
22    instance::Surface,
23    resource,
24};
25
26use thiserror::Error;
27use wgt::{
28    error::{ErrorType, WebGpuError},
29    SurfaceStatus as Status,
30};
31
32const FRAME_TIMEOUT_MS: u32 = 1000;
33
34#[derive(Debug)]
35pub(crate) struct Presentation {
36    pub(crate) device: Arc<Device>,
37    pub(crate) config: wgt::SurfaceConfiguration<Vec<wgt::TextureFormat>>,
38    pub(crate) acquired_texture: Option<Arc<resource::Texture>>,
39}
40
41#[derive(Clone, Debug, Error)]
42#[non_exhaustive]
43pub enum SurfaceError {
44    #[error("Surface is invalid")]
45    Invalid,
46    #[error("Surface is not configured for presentation")]
47    NotConfigured,
48    #[error(transparent)]
49    Device(#[from] DeviceError),
50    #[error("Surface image is already acquired")]
51    AlreadyAcquired,
52    #[error("Texture has been destroyed")]
53    TextureDestroyed,
54}
55
56impl WebGpuError for SurfaceError {
57    fn webgpu_error_type(&self) -> ErrorType {
58        let e: &dyn WebGpuError = match self {
59            Self::Device(e) => e,
60            Self::Invalid
61            | Self::NotConfigured
62            | Self::AlreadyAcquired
63            | Self::TextureDestroyed => return ErrorType::Validation,
64        };
65        e.webgpu_error_type()
66    }
67}
68
69#[derive(Clone, Debug, Error)]
70#[non_exhaustive]
71pub enum ConfigureSurfaceError {
72    #[error(transparent)]
73    Device(#[from] DeviceError),
74    #[error("Invalid surface")]
75    InvalidSurface,
76    #[error("The view format {0:?} is not compatible with texture format {1:?}, only changing srgb-ness is allowed.")]
77    InvalidViewFormat(wgt::TextureFormat, wgt::TextureFormat),
78    #[error(transparent)]
79    MissingDownlevelFlags(#[from] MissingDownlevelFlags),
80    #[error("`SurfaceOutput` must be dropped before a new `Surface` is made")]
81    PreviousOutputExists,
82    #[error("Failed to wait for GPU to come idle before reconfiguring the Surface")]
83    GpuWaitTimeout,
84    #[error("Both `Surface` width and height must be non-zero. Wait to recreate the `Surface` until the window has non-zero area.")]
85    ZeroArea,
86    #[error("`Surface` width and height must be within the maximum supported texture size. Requested was ({width}, {height}), maximum extent for either dimension is {max_texture_dimension_2d}.")]
87    TooLarge {
88        width: u32,
89        height: u32,
90        max_texture_dimension_2d: u32,
91    },
92    #[error("Surface does not support the adapter's queue family")]
93    UnsupportedQueueFamily,
94    #[error("Requested format {requested:?} is not in list of supported formats: {available:?}")]
95    UnsupportedFormat {
96        requested: wgt::TextureFormat,
97        available: Vec<wgt::TextureFormat>,
98    },
99    #[error("Requested present mode {requested:?} is not in the list of supported present modes: {available:?}")]
100    UnsupportedPresentMode {
101        requested: wgt::PresentMode,
102        available: Vec<wgt::PresentMode>,
103    },
104    #[error("Requested alpha mode {requested:?} is not in the list of supported alpha modes: {available:?}")]
105    UnsupportedAlphaMode {
106        requested: wgt::CompositeAlphaMode,
107        available: Vec<wgt::CompositeAlphaMode>,
108    },
109    #[error("Requested usage {requested:?} is not in the list of supported usages: {available:?}")]
110    UnsupportedUsage {
111        requested: wgt::TextureUses,
112        available: wgt::TextureUses,
113    },
114}
115
116impl From<WaitIdleError> for ConfigureSurfaceError {
117    fn from(e: WaitIdleError) -> Self {
118        match e {
119            WaitIdleError::Device(d) => ConfigureSurfaceError::Device(d),
120            WaitIdleError::WrongSubmissionIndex(..) => unreachable!(),
121            WaitIdleError::Timeout => ConfigureSurfaceError::GpuWaitTimeout,
122        }
123    }
124}
125
126impl WebGpuError for ConfigureSurfaceError {
127    fn webgpu_error_type(&self) -> ErrorType {
128        let e: &dyn WebGpuError = match self {
129            Self::Device(e) => e,
130            Self::MissingDownlevelFlags(e) => e,
131            Self::InvalidSurface
132            | Self::InvalidViewFormat(..)
133            | Self::PreviousOutputExists
134            | Self::GpuWaitTimeout
135            | Self::ZeroArea
136            | Self::TooLarge { .. }
137            | Self::UnsupportedQueueFamily
138            | Self::UnsupportedFormat { .. }
139            | Self::UnsupportedPresentMode { .. }
140            | Self::UnsupportedAlphaMode { .. }
141            | Self::UnsupportedUsage { .. } => return ErrorType::Validation,
142        };
143        e.webgpu_error_type()
144    }
145}
146
147pub type ResolvedSurfaceOutput = SurfaceOutput<Arc<resource::Texture>>;
148
149#[repr(C)]
150#[derive(Debug)]
151pub struct SurfaceOutput<T = id::TextureId> {
152    pub status: Status,
153    pub texture: Option<T>,
154}
155
156impl Surface {
157    pub fn get_current_texture(&self) -> Result<ResolvedSurfaceOutput, SurfaceError> {
158        profiling::scope!("Surface::get_current_texture");
159
160        let (device, config) = if let Some(ref present) = *self.presentation.lock() {
161            present.device.check_is_valid()?;
162            (present.device.clone(), present.config.clone())
163        } else {
164            return Err(SurfaceError::NotConfigured);
165        };
166
167        let fence = device.fence.read();
168
169        let suf = self.raw(device.backend()).unwrap();
170        let (texture, status) = match unsafe {
171            suf.acquire_texture(
172                Some(core::time::Duration::from_millis(FRAME_TIMEOUT_MS as u64)),
173                fence.as_ref(),
174            )
175        } {
176            Ok(Some(ast)) => {
177                drop(fence);
178
179                let texture_desc = wgt::TextureDescriptor {
180                    label: Some(alloc::borrow::Cow::Borrowed("<Surface Texture>")),
181                    size: wgt::Extent3d {
182                        width: config.width,
183                        height: config.height,
184                        depth_or_array_layers: 1,
185                    },
186                    sample_count: 1,
187                    mip_level_count: 1,
188                    format: config.format,
189                    dimension: wgt::TextureDimension::D2,
190                    usage: config.usage,
191                    view_formats: config.view_formats,
192                };
193                let format_features = wgt::TextureFormatFeatures {
194                    allowed_usages: wgt::TextureUsages::RENDER_ATTACHMENT,
195                    flags: wgt::TextureFormatFeatureFlags::MULTISAMPLE_X4
196                        | wgt::TextureFormatFeatureFlags::MULTISAMPLE_RESOLVE,
197                };
198                let hal_usage = conv::map_texture_usage(
199                    config.usage,
200                    config.format.into(),
201                    format_features.flags,
202                );
203                let clear_view_desc = hal::TextureViewDescriptor {
204                    label: hal_label(
205                        Some("(wgpu internal) clear surface texture view"),
206                        device.instance_flags,
207                    ),
208                    format: config.format,
209                    dimension: wgt::TextureViewDimension::D2,
210                    usage: wgt::TextureUses::COLOR_TARGET,
211                    range: wgt::ImageSubresourceRange::default(),
212                };
213                let clear_view = unsafe {
214                    device
215                        .raw()
216                        .create_texture_view(ast.texture.as_ref().borrow(), &clear_view_desc)
217                }
218                .map_err(|e| device.handle_hal_error(e))?;
219
220                let mut presentation = self.presentation.lock();
221                let present = presentation.as_mut().unwrap();
222                let texture = resource::Texture::new(
223                    &device,
224                    resource::TextureInner::Surface { raw: ast.texture },
225                    hal_usage,
226                    &texture_desc,
227                    format_features,
228                    resource::TextureClearMode::Surface {
229                        clear_view: ManuallyDrop::new(clear_view),
230                    },
231                    true,
232                );
233
234                let texture = Arc::new(texture);
235
236                device
237                    .trackers
238                    .lock()
239                    .textures
240                    .insert_single(&texture, wgt::TextureUses::UNINITIALIZED);
241
242                if present.acquired_texture.is_some() {
243                    return Err(SurfaceError::AlreadyAcquired);
244                }
245                present.acquired_texture = Some(texture.clone());
246
247                let status = if ast.suboptimal {
248                    Status::Suboptimal
249                } else {
250                    Status::Good
251                };
252                (Some(texture), status)
253            }
254            Ok(None) => (None, Status::Timeout),
255            Err(err) => (
256                None,
257                match err {
258                    hal::SurfaceError::Lost => Status::Lost,
259                    hal::SurfaceError::Device(err) => {
260                        return Err(device.handle_hal_error(err).into());
261                    }
262                    hal::SurfaceError::Outdated => Status::Outdated,
263                    hal::SurfaceError::Other(msg) => {
264                        log::error!("acquire error: {}", msg);
265                        Status::Lost
266                    }
267                },
268            ),
269        };
270
271        Ok(ResolvedSurfaceOutput { status, texture })
272    }
273
274    pub fn present(&self) -> Result<Status, SurfaceError> {
275        profiling::scope!("Surface::present");
276
277        let mut presentation = self.presentation.lock();
278        let present = match presentation.as_mut() {
279            Some(present) => present,
280            None => return Err(SurfaceError::NotConfigured),
281        };
282
283        let device = &present.device;
284
285        device.check_is_valid()?;
286        let queue = device.get_queue().unwrap();
287
288        let texture = present
289            .acquired_texture
290            .take()
291            .ok_or(SurfaceError::AlreadyAcquired)?;
292
293        let result = match texture.inner.snatch(&mut device.snatchable_lock.write()) {
294            None => return Err(SurfaceError::TextureDestroyed),
295            Some(resource::TextureInner::Surface { raw }) => {
296                let raw_surface = self.raw(device.backend()).unwrap();
297                let raw_queue = queue.raw();
298                unsafe { raw_queue.present(raw_surface, raw) }
299            }
300            _ => unreachable!(),
301        };
302
303        match result {
304            Ok(()) => Ok(Status::Good),
305            Err(err) => match err {
306                hal::SurfaceError::Lost => Ok(Status::Lost),
307                hal::SurfaceError::Device(err) => {
308                    Err(SurfaceError::from(device.handle_hal_error(err)))
309                }
310                hal::SurfaceError::Outdated => Ok(Status::Outdated),
311                hal::SurfaceError::Other(msg) => {
312                    log::error!("acquire error: {}", msg);
313                    Err(SurfaceError::Invalid)
314                }
315            },
316        }
317    }
318
319    pub fn discard(&self) -> Result<(), SurfaceError> {
320        profiling::scope!("Surface::discard");
321
322        let mut presentation = self.presentation.lock();
323        let present = match presentation.as_mut() {
324            Some(present) => present,
325            None => return Err(SurfaceError::NotConfigured),
326        };
327
328        let device = &present.device;
329
330        device.check_is_valid()?;
331
332        let texture = present
333            .acquired_texture
334            .take()
335            .ok_or(SurfaceError::AlreadyAcquired)?;
336
337        match texture.inner.snatch(&mut device.snatchable_lock.write()) {
338            None => return Err(SurfaceError::TextureDestroyed),
339            Some(resource::TextureInner::Surface { raw }) => {
340                let raw_surface = self.raw(device.backend()).unwrap();
341                unsafe { raw_surface.discard_texture(raw) };
342            }
343            _ => unreachable!(),
344        }
345
346        Ok(())
347    }
348}
349
350impl Global {
351    pub fn surface_get_current_texture(
352        &self,
353        surface_id: id::SurfaceId,
354        texture_id_in: Option<id::TextureId>,
355    ) -> Result<SurfaceOutput, SurfaceError> {
356        let surface = self.surfaces.get(surface_id);
357
358        let fid = self.hub.textures.prepare(texture_id_in);
359
360        #[cfg(feature = "trace")]
361        if let Some(present) = surface.presentation.lock().as_ref() {
362            if let Some(ref mut trace) = *present.device.trace.lock() {
363                trace.add(Action::GetSurfaceTexture {
364                    id: fid.id(),
365                    parent_id: surface_id,
366                });
367            }
368        }
369
370        let output = surface.get_current_texture()?;
371
372        let status = output.status;
373        let texture_id = output
374            .texture
375            .map(|texture| fid.assign(resource::Fallible::Valid(texture)));
376
377        Ok(SurfaceOutput {
378            status,
379            texture: texture_id,
380        })
381    }
382
383    pub fn surface_present(&self, surface_id: id::SurfaceId) -> Result<Status, SurfaceError> {
384        let surface = self.surfaces.get(surface_id);
385
386        #[cfg(feature = "trace")]
387        if let Some(present) = surface.presentation.lock().as_ref() {
388            if let Some(ref mut trace) = *present.device.trace.lock() {
389                trace.add(Action::Present(surface_id));
390            }
391        }
392
393        surface.present()
394    }
395
396    pub fn surface_texture_discard(&self, surface_id: id::SurfaceId) -> Result<(), SurfaceError> {
397        let surface = self.surfaces.get(surface_id);
398
399        #[cfg(feature = "trace")]
400        if let Some(present) = surface.presentation.lock().as_ref() {
401            if let Some(ref mut trace) = *present.device.trace.lock() {
402                trace.add(Action::DiscardSurfaceTexture(surface_id));
403            }
404        }
405
406        surface.discard()
407    }
408}