Enum wgpu_core::resource::CreateTextureViewError[][src]

pub enum CreateTextureViewError {
    InvalidTexture,
    OutOfMemory,
    InvalidTextureViewDimension {
        view: TextureViewDimension,
        texture: TextureDimension,
    },
    InvalidCubemapTextureDepth {
        depth: u32,
    },
    InvalidCubemapArrayTextureDepth {
        depth: u32,
    },
    TooManyMipLevels {
        requested: u32,
        total: u32,
    },
    TooManyArrayLayers {
        requested: u32,
        total: u32,
    },
    InvalidArrayLayerCount {
        requested: u32,
        dim: TextureViewDimension,
    },
    InvalidAspect {
        texture_format: TextureFormat,
        requested_aspect: TextureAspect,
    },
    FormatReinterpretation {
        texture: TextureFormat,
        view: TextureFormat,
    },
}

Variants

InvalidTexture

OutOfMemory

InvalidTextureViewDimension

InvalidCubemapTextureDepth

Fields

depth: u32

InvalidCubemapArrayTextureDepth

Fields

depth: u32

TooManyMipLevels

Fields

requested: u32
total: u32

TooManyArrayLayers

Fields

requested: u32
total: u32

InvalidArrayLayerCount

Fields

requested: u32

InvalidAspect

Fields

texture_format: TextureFormat
requested_aspect: TextureAspect

FormatReinterpretation

Fields

texture: TextureFormat

Trait Implementations

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The lower-level source of this error, if any. Read more

🔬 This is a nightly-only experimental API. (backtrace)

Returns a stack backtrace, if available, of where this error occurred. Read more

👎 Deprecated since 1.42.0:

use the Display impl or to_string()

👎 Deprecated since 1.33.0:

replaced by Error::source, which can support downcasting

Auto Trait Implementations

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