Expand description
vt.rs
Vertex index texture FaceInf VIP YRP CameraAngle WG
Structs§
- Camera
Angle - CameraAngle
- FaceInf
- FaceInf
- TexSZ
- TexSZ must impl AsRef<[u32; 4]>
- Texture
Bind Group - TextureBindGroup (wgpu::BindGroup with texture size)
- VIP
- Vertex Index Param
- Vertex
- Vertex must be 4 * (4 4 4 2 1)
- WG
- World of GL
- YRP
- Yaw Roll Pitch
Functions§
- create_
texels_ mandelbrot_ 4c - u8 Vec mandelbrot
- create_
texels_ rgba - u8 Vec rgba colors
- create_
vertices_ cube_ 6_ textures - construct VIP (cube 6 textures)
- create_
vertices_ cube_ expansion_ plan - construct VIP (cube expansion plan)
- load_
texels - u8 Vec from image file
- locscale
- set location and scale to VIP
- vtf
- construct Vertex from i8 f32
- vtx
- construct Vertex from i8 i8