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custom_modify_selection/
custom_modify_selection.rs

1//! This example selects parts of the model, then applies a custom modifier
2//! using [`SelectionModifier`](wgpu_3dgs_editor::SelectionModifier) and a user-defined
3//! compute pipeline built with [`ComputeBundleBuilder`](wgpu_3dgs_editor::core::ComputeBundleBuilder).
4//!
5//! The custom selection is a cylinder aligned with the z-axis, centered at `pos` with a given `radius`.
6//!
7//! The custom modifier shifts the hue of the selected Gaussians according to their x and y coordinates
8//! about the axis of the cylinder selection.
9//!
10//! For example, to use the defaults (pos = (0, 0, 0), radius = 3.0) and apply the custom modifier:
11//!
12//! ```sh
13//! cargo run --example custom-modify-selection -- -m "path/to/model.ply"
14//! ```
15
16use clap::{Parser, ValueEnum};
17use glam::*;
18
19use wgpu::util::DeviceExt;
20use wgpu_3dgs_editor::{
21    self as gs,
22    core::{BufferWrapper, GaussianPod as _},
23};
24
25/// The command line arguments.
26#[derive(Parser, Debug)]
27#[command(
28    version,
29    about,
30    long_about = "\
31    A 3D Gaussian splatting editor to apply custom modifier to Gaussians in a model selected by a cylinder along the z-axis.
32    "
33)]
34struct Args {
35    /// Path to the .ply file.
36    #[arg(short, long, default_value = "examples/model.ply")]
37    model: String,
38
39    /// The output path for the modified .ply file.
40    #[arg(short, long, default_value = "target/output.ply")]
41    output: String,
42
43    /// The position of the selection cylinder.
44    #[arg(
45        short,
46        long,
47        allow_hyphen_values = true,
48        num_args = 3,
49        value_delimiter = ',',
50        default_value = "0.0,0.0,0.0"
51    )]
52    pos: Vec<f32>,
53
54    /// The radius of the selection cylinder.
55    #[arg(short, long, default_value_t = 3.0)]
56    radius: f32,
57}
58
59#[derive(Debug, Clone, Copy, PartialEq, Eq, ValueEnum)]
60enum Factory {
61    Struct,
62    Closure,
63}
64
65type GaussianPod = gs::core::GaussianPodWithShSingleCov3dRotScaleConfigs;
66
67#[pollster::main]
68async fn main() {
69    env_logger::Builder::from_env(env_logger::Env::default().default_filter_or("info")).init();
70
71    let args = Args::parse();
72    let model_path = &args.model;
73    let pos = Vec3::from_slice(&args.pos);
74    let radius = args.radius;
75
76    log::debug!("Creating wgpu instance");
77    let instance =
78        wgpu::Instance::new(wgpu::InstanceDescriptor::new_without_display_handle_from_env());
79
80    log::debug!("Requesting adapter");
81    let adapter = instance
82        .request_adapter(&wgpu::RequestAdapterOptions::default())
83        .await
84        .expect("adapter");
85
86    log::debug!("Requesting device");
87    let (device, queue) = adapter
88        .request_device(&wgpu::DeviceDescriptor {
89            label: Some("Device"),
90            required_limits: adapter.limits(),
91            ..Default::default()
92        })
93        .await
94        .expect("device");
95
96    log::debug!("Creating gaussians");
97    let gaussians = [
98        gs::core::GaussiansSource::Ply,
99        gs::core::GaussiansSource::Spz,
100    ]
101    .into_iter()
102    .find_map(|source| gs::core::Gaussians::read_from_file(model_path, source).ok())
103    .expect("gaussians");
104
105    log::debug!("Creating editor");
106    let editor = gs::Editor::<GaussianPod>::new(&device, &gaussians);
107
108    log::debug!("Creating buffers");
109    let pos_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
110        label: Some("Position Buffer"),
111        contents: bytemuck::bytes_of(&pos),
112        usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
113    });
114
115    let radius_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
116        label: Some("Radius Buffer"),
117        contents: bytemuck::bytes_of(&radius),
118        usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
119    });
120
121    const BIND_GROUP_LAYOUT_DESCRIPTOR: wgpu::BindGroupLayoutDescriptor =
122        wgpu::BindGroupLayoutDescriptor {
123            label: Some("Bind Group Layout"),
124            entries: &[
125                // Position uniform buffer
126                wgpu::BindGroupLayoutEntry {
127                    binding: 0,
128                    visibility: wgpu::ShaderStages::COMPUTE,
129                    ty: wgpu::BindingType::Buffer {
130                        ty: wgpu::BufferBindingType::Uniform,
131                        has_dynamic_offset: false,
132                        min_binding_size: None,
133                    },
134                    count: None,
135                },
136                // Radius uniform buffer
137                wgpu::BindGroupLayoutEntry {
138                    binding: 1,
139                    visibility: wgpu::ShaderStages::COMPUTE,
140                    ty: wgpu::BindingType::Buffer {
141                        ty: wgpu::BufferBindingType::Uniform,
142                        has_dynamic_offset: false,
143                        min_binding_size: None,
144                    },
145                    count: None,
146                },
147                // Selection buffer (only in modifier pipeline)
148                wgpu::BindGroupLayoutEntry {
149                    binding: 2,
150                    visibility: wgpu::ShaderStages::COMPUTE,
151                    ty: wgpu::BindingType::Buffer {
152                        ty: wgpu::BufferBindingType::Storage { read_only: true },
153                        has_dynamic_offset: false,
154                        min_binding_size: None,
155                    },
156                    count: None,
157                },
158            ],
159        };
160
161    log::debug!("Creating cylinder selection compute bundle");
162    let cylinder_selection_bundle = gs::core::ComputeBundleBuilder::new()
163        .label("Selection")
164        .bind_group_layouts([
165            &gs::SelectionBundle::<GaussianPod>::GAUSSIANS_BIND_GROUP_LAYOUT_DESCRIPTOR,
166            &wgpu::BindGroupLayoutDescriptor {
167                entries: &BIND_GROUP_LAYOUT_DESCRIPTOR.entries[..2],
168                ..BIND_GROUP_LAYOUT_DESCRIPTOR
169            },
170        ])
171        .main_shader("package::selection".parse().unwrap())
172        .entry_point("main")
173        .wesl_compile_options(wesl::CompileOptions {
174            features: GaussianPod::wesl_features(),
175            ..Default::default()
176        })
177        .resolver({
178            let mut resolver =
179                wesl::StandardResolver::new("examples/shader/custom_modify_selection");
180            resolver.add_package(&gs::core::shader::PACKAGE);
181            resolver
182        })
183        .build_without_bind_groups(&device)
184        .map_err(|e| log::error!("{e}"))
185        .expect("selection bundle");
186
187    log::debug!("Creating custom modifier");
188    #[allow(dead_code)]
189    let modifier_factory = |selection_buffer: &gs::SelectionBuffer| /* -> impl gs::Modifier<GaussianPod> */ {
190            log::debug!("Creating custom modifier compute bundle");
191            let modifier_bundle = gs::core::ComputeBundleBuilder::new()
192                .label("Modifier")
193                .bind_group_layouts([
194                    &gs::MODIFIER_GAUSSIANS_BIND_GROUP_LAYOUT_DESCRIPTOR,
195                    &BIND_GROUP_LAYOUT_DESCRIPTOR,
196                ])
197                .resolver({
198                    let mut resolver =
199                        wesl::StandardResolver::new("examples/shader/custom_modify_selection");
200                    resolver.add_package(&gs::core::shader::PACKAGE);
201                    resolver.add_package(&gs::shader::PACKAGE);
202                    resolver
203                })
204                .main_shader("package::modifier".parse().unwrap())
205                .entry_point("main")
206                .wesl_compile_options(wesl::CompileOptions {
207                    features: GaussianPod::wesl_features(),
208                    ..Default::default()
209                })
210                .build(
211                    &device,
212                    [
213                        vec![
214                            editor.gaussians_buffer.buffer().as_entire_binding(),
215                            editor.model_transform_buffer.buffer().as_entire_binding(),
216                            editor
217                                .gaussian_transform_buffer
218                                .buffer()
219                                .as_entire_binding(),
220                        ],
221                        vec![
222                            pos_buffer.as_entire_binding(),
223                            radius_buffer.as_entire_binding(),
224                            selection_buffer.buffer().as_entire_binding(),
225                        ],
226                    ],
227                )
228                .map_err(|e| log::error!("{e}"))
229                .expect("modifier bundle");
230
231            // This is a modifier closure because this function signature has blanket impl of the modifier trait
232            move |_device: &wgpu::Device,
233                  encoder: &mut wgpu::CommandEncoder,
234                  gaussians: &gs::core::GaussiansBuffer<GaussianPod>,
235                  _model_transform: &gs::core::ModelTransformBuffer,
236                  _gaussian_transform: &gs::core::GaussianTransformBuffer| {
237                  modifier_bundle.dispatch(encoder, gaussians.len() as u32);
238            }
239        };
240
241    #[allow(dead_code)]
242    struct Modifier<G: gs::core::GaussianPod>(gs::core::ComputeBundle, std::marker::PhantomData<G>);
243
244    impl<G: gs::core::GaussianPod> Modifier<G> {
245        #[allow(dead_code)]
246        fn new(
247            device: &wgpu::Device,
248            editor: &gs::Editor<G>,
249            pos_buffer: &wgpu::Buffer,
250            radius_buffer: &wgpu::Buffer,
251            selection_buffer: &gs::SelectionBuffer,
252        ) -> Self {
253            log::debug!("Creating custom modifier compute bundle");
254            let modifier_bundle = gs::core::ComputeBundleBuilder::new()
255                .label("Modifier")
256                .bind_group_layouts([
257                    &gs::MODIFIER_GAUSSIANS_BIND_GROUP_LAYOUT_DESCRIPTOR,
258                    &BIND_GROUP_LAYOUT_DESCRIPTOR,
259                ])
260                .resolver({
261                    let mut resolver =
262                        wesl::StandardResolver::new("examples/shader/custom_modify_selection");
263                    resolver.add_package(&gs::core::shader::PACKAGE);
264                    resolver.add_package(&gs::shader::PACKAGE);
265                    resolver
266                })
267                .main_shader("package::modifier".parse().unwrap())
268                .entry_point("main")
269                .wesl_compile_options(wesl::CompileOptions {
270                    features: GaussianPod::wesl_features(),
271                    ..Default::default()
272                })
273                .build(
274                    device,
275                    [
276                        vec![
277                            editor.gaussians_buffer.buffer().as_entire_binding(),
278                            editor.model_transform_buffer.buffer().as_entire_binding(),
279                            editor
280                                .gaussian_transform_buffer
281                                .buffer()
282                                .as_entire_binding(),
283                        ],
284                        vec![
285                            pos_buffer.as_entire_binding(),
286                            radius_buffer.as_entire_binding(),
287                            selection_buffer.buffer().as_entire_binding(),
288                        ],
289                    ],
290                )
291                .map_err(|e| log::error!("{e}"))
292                .expect("modifier bundle");
293
294            Self(modifier_bundle, std::marker::PhantomData)
295        }
296    }
297
298    impl<G: gs::core::GaussianPod> gs::Modifier<G> for Modifier<G> {
299        fn apply(
300            &self,
301            _device: &wgpu::Device,
302            encoder: &mut wgpu::CommandEncoder,
303            gaussians: &gs::core::GaussiansBuffer<G>,
304            _model_transform: &gs::core::ModelTransformBuffer,
305            _gaussian_transform: &gs::core::GaussianTransformBuffer,
306        ) {
307            self.0.dispatch(encoder, gaussians.len() as u32);
308        }
309    }
310
311    log::debug!("Creating selection modifier");
312    let mut selection_modifier = gs::SelectionModifier::<GaussianPod, _>::new(
313        &device,
314        &editor.gaussians_buffer,
315        vec![cylinder_selection_bundle],
316        modifier_factory,
317        // Uncomment the following line to use modifier struct instead of closure
318        // |selection_buffer| {
319        //     Modifier::new(
320        //         &device,
321        //         &editor,
322        //         &pos_buffer,
323        //         &radius_buffer,
324        //         selection_buffer,
325        //     )
326        // },
327    );
328
329    log::debug!("Creating selection expression");
330    selection_modifier.selection_expr = gs::SelectionExpr::selection(
331        0,
332        vec![
333            selection_modifier.selection.bundles[0]
334                .create_bind_group(
335                    &device,
336                    1, // index 0 is the Gaussians buffer, so we use 1,
337                    [
338                        pos_buffer.as_entire_binding(),
339                        radius_buffer.as_entire_binding(),
340                    ],
341                )
342                .expect("selection expr bind group"),
343        ],
344    );
345
346    log::info!("Starting editing process");
347    let time = std::time::Instant::now();
348
349    log::debug!("Editing Gaussians");
350    let mut encoder = device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
351        label: Some("Edit Encoder"),
352    });
353
354    editor.apply(
355        &device,
356        &mut encoder,
357        [&selection_modifier as &dyn gs::Modifier<GaussianPod>],
358    );
359
360    queue.submit(Some(encoder.finish()));
361
362    device
363        .poll(wgpu::PollType::wait_indefinitely())
364        .expect("poll");
365
366    log::info!("Editing process completed in {:?}", time.elapsed());
367
368    log::debug!("Downloading Gaussians");
369    let modified_gaussians = editor
370        .gaussians_buffer
371        .download_gaussians(&device, &queue)
372        .await
373        .map(|gs| {
374            match &args.output[args.output.len().saturating_sub(4)..] {
375                ".ply" => {
376                    gs::core::Gaussians::Ply(gs::core::PlyGaussians::from_iter(gs.into_iter()))
377                }
378                ".spz" => {
379                    gs::core::Gaussians::Spz(
380                        gs::core::SpzGaussians::from_gaussians_with_options(
381                            gs,
382                            &gs::core::SpzGaussiansFromGaussianSliceOptions {
383                                version: 2, // Version 2 is more widely supported as of now
384                                ..Default::default()
385                            },
386                        )
387                        .expect("SpzGaussians from gaussians"),
388                    )
389                }
390                _ => panic!("Unsupported output file extension, expected .ply or .spz"),
391            }
392        })
393        .expect("gaussians download");
394
395    log::debug!("Writing modified Gaussians to output file");
396    modified_gaussians
397        .write_to_file(&args.output)
398        .expect("write modified Gaussians to output file");
399
400    log::info!("Modified Gaussians written to {}", args.output);
401}