Module geometry

Module geometry 

Source
Expand description

Geometric transformations.

Structs§

GpuSim2
A GPU-compatible 2D similarity (uniform scale + rotation + translation).
GpuSvd2
GPU representation of a 2x2 matrix SVD.
GpuSvd3
A 3D SVD as represented on the gpu, with padding (every fourth rows can be ignored).
WgQuat
Shader exposing a quaternion type and operations for representing 3D rotations.
WgRot2
Shader exposing a 2D rotation type and operations.
WgSim2
Shader exposing a 2D similarity (uniform scale + rotation + translation) type and operations.
WgSim3
Shader exposing a 2D similarity (uniform scale + rotation + translation) type and operations.
WgSvd2
Shader for computing the Singular Value Decomposition of 2x2 matrices.
WgSvd3
Shader for computing the Singular Value Decomposition of 3x3 matrices.

Type Aliases§

GpuSim3
A GPU-compatible 3d similarity (uniform scale + rotation + translation).