Expand description
Toolkit for various binary and text formats distributed by Wargaming.net (BigWorld, Core engine).
Credits to SkepticalFox for its work on compiled spaces: https://bitbucket.org/SkepticalFox/wot-space.bin-utils/src/master/
Credits to SkaceKamen for its work on compiled model: https://github.com/SkaceKamen/wot-model-converter
Modules§
- model
- Compiled model memory representation, encoding and decoding.
- net
- BigWorld/Core network protocol and applications definition.
- pxml
- Packed XML codec. This codec is widely use in Wargaming games’ files.
- res
- Game’s resources fetching and indexing.
- space
- Compiled space codec, use it to open and read sections of a compiled space binaries.
- util
- Provides various internal utilities.