pub fn summarize_function_borrowed_via<F>(
dispatch: &F,
fn_ast_in: &[u32],
callgraph_in: &[u32],
cached_summary_in: &[u32],
bit_count: u32,
) -> Result<Vec<u32>, String>Expand description
GPU function-summary projection using borrowed dispatch inputs.
This avoids constructing an owned input vector for backends that already accept borrowed byte slices.